Donkey

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Revision as of 11:09, 5 September 2021 by Cheldra (talk | contribs) (Corrected base hunger to 1.3 value)
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Donkey

Donkey

"A small relative of the horse, domesticated in ancient times for farm work. Its goofy call is simultaneously annoying and endearing."

Base Stats

Type
AnimalsFarm
Market Value
315 Silver

Pawn Stats

Move Speed
5.0 c/s
Health Scale
145% HP
Body Size
1.4
Mass - Baby
16.8 kg
Mass - Juvenile
42 kg
Mass - Adult
84 kg
Carrying Capacity
105 kg
Filth Rate
16
Hunger Rate
0.52 Nutrition/Day
Diet
herbivorous
Life Expectancy
24 years
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
None
Wildness
0%
Maturity Age
0.333 years (20 days)
Comfortable Temp Range
-25 °C – 45 °C (-13 °F – 113 °F)

Production

Leather Yield
56 Plainleather plainleather
Gestation Period
6.66 days
Offspring Per Birth
1

Melee Combat

Attack 1
Head
12 dmg (Blunt)
18 % AP
174 second cooldown
Attack 2
Left hoof
8 dmg (Blunt)
12 % AP
120 second cooldown
Attack 3
Right hoof
8 dmg (Blunt)
12 % AP
120 second cooldown
Attack 4
Teeth
6 dmg (Bite)
9 % AP
120 second cooldown
Average DPS
0.04

Donkeys are tameable herbivores with a medium movement speed. A Donkey will increase the carrying capacity of any caravan it's part of by 52.5 kg. Donkeys are the second-fastest pack animal, outpaced only by horses.

Obtaining

Donkeys can be found in Arid Shrubland, Temperate Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event.

Donkeys can be bought and sold in other faction bases and from bulk goods traders. Donkeys purchased from traders will be already tamed.

Analysis

Compared to horses, donkeys have lower caravan capacity and lower caravan speed bonus when being ridden. However, they are easier to tame, consume somewhat less food, and reach maturity faster.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 36
Skull 36
Brain 15
Nose 15
Neck 36
Jaw 29
Eye [1]
(left, right)
15
Ear
(left, right)
15
Body 58
Kidney[2]
(left, right)
22
Lung[2]
(left, right)
22
Liver[2] 29
Heart[2] 22
Spine[2] 36
Stomach[2] 29
Limbs
(left, right, fore, hind)
44
Appendage
(left, right, fore, hind)
29
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Trivia

Prior to 1.3, donkeys were the only pack animal with a low wildness rating, arguably making them the best as they did not require periodic retaming by handlers.

Version history

  • 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
  • 1.1.2559 - Decrease minimum comfortable temperature
  • 1.2 - carrying capacity (in a caravan) reduced from 70kg to 52.5kg.
  • 1.3 - no longer trainable