Cow
Cow
"A very common domestic animal. It can produce large amounts of milk, or be slaughtered for delicious food."
Base Stats
Pawn Stats
- Move Speed
- 3.20 c/s
- Health Scale
- 150% HP
- Body Size
- 2.0
- Mass - Baby
- 24 kg
- Mass - Juvenile
- 60 kg
- Mass - Adult
- 120 kg
- Carrying Capacity
- 150 kg
- Filth Rate
- 1
- Hunger Rate
- 1.36 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 22 years
- Manhunter Chance
- 0%
- Trainable Intelligence
- Simple
- Wildness
- 5%
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Meat Yield
- 280 beef
- Leather Yield
- 80 plainleather
- Milk Amount
- 15 milk
- Milking Interval
- 1 days
- Gestation Period
- 20 days
- Offspring Per Birth
- 1-3
Melee Combat
- Attack
- Teeth
6 dmg (Bite)
9 % AP
100 second cooldown - Average DPS
- 0.04
The cow is a large herbivore best known for its milk and tasty meat.
Taming
Cows don't spawn in the wild and thus cannot be tamed. They can only be obtained via trading or received through the animal self-taming event. A cow can be milked for up to 15 units of milk per day (depending on your pawns animals skill) which means that a single cow can provide enough nutrition for one and a half meals a day if cooked into a simple meal, or three meals if cooked into a fine meal. This can be quite important, as it means that as long as you have enough food (either natural grass or haygrass) to keep your cattle fed, you can create a settlement that is entirely self sufficient for food even if your food crops become ruined or get destroyed.
Training
Cows can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.