Gazelle
Gazelle
A small, extremely quick antelope known for its amazingly long leap.
Base Stats
Pawn Stats
- Move Speed
- 6.0 c/s
- Health Scale
- 70% HP
- Body Size
- 0.7
- Mass - Baby
- 8.4 kg
- Mass - Juvenile
- 21 kg
- Mass - Adult
- 42 kg
- Carrying Capacity
- 53 kg
- Filth Rate
- 8
- Hunger Rate
- 0.24 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 12 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 75%
- Minimum Handling Skill
- 7
- Roam Interval
- 2 days
- Maturity Age
- 0.222 years (13.3 days)
- Juvenile Age
- 0.1 years (6 days)
- Comfortable Temp Range
- -10 °C – 40 °C (14 °F – 104 °F)
Production
- Leather Yield
- 31 plainleather
- Gestation Period
- 5.661 days
- Offspring Per Birth
- 1
Melee Combat
The gazelle is a herbivorous animal.
Obtaining
Gazelles can be tamed wild, randomly join your colony in an event, or bought pre-tamed from a trading ship.
Analysis
When slaughtered, a gazelle yields 25 meat and 14 leather as a baby; 49 meat and 21 as a juvenile; or 98 meat and 31 leather as an adult.
An adult female gazelle consumes 0.24 nutrition per day. If her offspring are slaughtered immediately, a female gazelle produces 0.22 nutrition of meat per day, giving a nutrition efficiency of 0.92. If the offspring are allowed to grow to adulthood before they are slaughtered, they will consume an additional 0.33 nutrition per day, but will instead yield 0.87 nutrition per day as they are slaughtered, resulting in a nutrition efficiency of 1.506. When considering a population of equal numbers of male and female gazelles, these nutrition efficiencies fall to 0.46 for baby slaughter and 1.062 for adult slaughter.
Gazelles are nearly identical in terms of nutrition efficiency to horses, but require about three times as much work to slaughter and butcher. Gazelles are also inferior to ibexes in every way other than ease-of-taming. Still, they are a reasonable animal to farm if they are all that is available.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.