Ostrich

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Ostrich

Ostrich

The largest unmodified bird species, ostriches are known for their fast run, huge eggs, and powerful kick. It is easily angered.

Base Stats

Type
AnimalsWild
Market Value
250 Silver

Pawn Stats

Move Speed
6.0 c/s
Health Scale
100% HP
Body Size
1.0
Mass - Baby
6 kg
Mass - Juvenile
30 kg
Mass - Adult
60 kg
Carrying Capacity
75 kg
Filth Rate
8
Hunger Rate
0.67 Nutrition/Day
Diet
herbivorous
Life Expectancy
45 years
Manhunter Chance
100%
Manhunter Chance (Taming)
10%
Trainable Intelligence
None
Wildness
95%
Minimum Handling Skill
9
Roam Interval
3 days
Maturity Age
0.222 years (13.3 days)
Juvenile Age
0.1 years (6 days)
Comfortable Temp Range
-8 °C – 50 °C (17.6 °F – 122 °F)

Production

Meat Yield
140 Bird meat bird meat
Leather Yield
33 Birdskin birdskin
Eggs Per Clutch
1 to 1
Egg Laying Interval
3.33 days
Can Lay Unfertilized Eggs
false
Gestation Period
3.33 days

Melee Combat

Attack 1
Claws
11 dmg (Scratch)
16 % AP
1.5 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 2
Beak
11 dmg (Bite)
16 % AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 3
Head
6 dmg (Blunt)
9 % AP
2 second cooldown
0.2 chance factor
Stun for 280 ticks (4.67 secs) on first strike
Average DPS
3.27
Technical
tradeTags
AnimalUncommon


Ostriches are huge, flightless birds that are easily riled, found in arid to temperate biomes. Ostriches can be farmed for their eggs, but the agonizing 19 day laying interval makes them much poorer for this than any other type of bird in the game, despite the largeness of the resulting egg. However, an ostrich is much better at defending itself than a chicken is, and can even be trained as an attack animal.

Taming

Ostriches can be tamed wild, randomly join your colony in an event, or bought pre-tamed from a trading ship.

Production

Ostriches lays ostrich eggs when fertilized, at an average rate of 1 every 3.33 days. It is considered a juvenile at age 6 days old and Adult at ~13 days.

Attacks

Ostriches have three attacks: scratch (feet), bite (beak), and, less commonly used, blunt (head). In addition to the base damage, the scratch and bite attacks apply a stun for 14 ticks (0.23 secs).

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 25
Skull 25
Brain 10
Nose 10
Neck 25
Jaw 20
Eye [1]
(left, right)
10
Ear
(left, right)
10
Body 40
Kidney[2]
(left, right)
15
Lung[2]
(left, right)
15
Liver[2] 20
Heart[2] 15
Spine[2] 25
Stomach[2] 20
Limbs
(left, right, fore, hind)
30
Appendage
(left, right, fore, hind)
20
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version history

  • 1.3.3066 - No longer trainable. Egg interval reduced from 19 days to 3.33. BaseHungerRate reduced from 0.55 to 0.42. Adult age 0.45 -> 0.2222