Megasloth

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Revision as of 18:15, 3 October 2021 by Cheldra (talk | contribs) (type: Animals -> Animal; bodysize: 4.0 -> 4; attack1part: left hand -> front left paw; attack2part: right hand -> front right paw; livesin_temperateforest: true -> 0.2; livesin_temperateswamp: - -> 0.2; livesin_borealforest: true -> 0.1; livesin_tundra: true -> 0.2; livesin_coldbog: - -> 0.1; livesin_icesheet: true -> 0.1; livesin_aridshrubland: true -> 0.1;)
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Megasloth

A giant, solitary herbivore with two giant claws for warding off threats. Long extinct after being wiped out by the natives of Earth's American continent, the megasloth was later brought back using advanced cloning and artificial gestators. Its thick hide is exceptionally strong and insulating, and makes a great leather for cold-weather clothing. It is peaceful if left alone, but will shred anyone who disturbs it with its giant claws.

Base Stats

Type
AnimalWild
Market Value
700 Silver

Pawn Stats

Move Speed
4.8 c/s
Health Scale
360% HP
Body Size
4
Mass - Baby
48 kg
Mass - Juvenile
120 kg
Mass - Adult
240 kg
Carrying Capacity
300 kg
Filth Rate
24
Hunger Rate
1.6 Nutrition/Day
Diet
herbivorous
Life Expectancy
20 years
Manhunter Chance
50%
Manhunter Chance (Taming)
30%
Trainable Intelligence
Advanced
Wildness
97%
Minimum Handling Skill
10
Maturity Age
0.667 years (40 days)
Juvenile Age
0.333 years (20 days)
Comfortable Temp Range
-55 °C – 40 °C (-67 °F – 104 °F)

Production

Meat Yield
560 Megasloth meat megasloth meat
Leather Yield
160 Heavy fur heavy fur
Wool Amount
200 Megasloth wool megasloth wool
Shearing Interval
20 days
Gestation Period
13.32 days
Offspring Per Birth
1

Melee Combat

Attack 1
Front left paw
21 dmg (Scratch)
31 % AP
2 second cooldown
Attack 2
Front right paw
21 dmg (Scratch)
31 % AP
2 second cooldown
Attack 3
Teeth
22 dmg (Bite)
33 % AP
2.6 second cooldown
0.7 chance factor
Attack 4
Head
15 dmg (Blunt)
22 % AP
2 second cooldown
0.2 chance factor
Average DPS
5.73

The megasloth is a giant, ancient sloth. Tamed, it produces Megasloth wool at a rate of 200 every 20 days. Attacking one is quite dangerous and taming one will require both high skill and considerable risk. It is the second hardest animal after the Thrumbo to tame, and with most skill levels, the manhunter chance is higher than the taming chance. Wounding then saving the megasloth, or waiting for an inspiration is the recommended way to tame one.

Analysis

If it can be tamed, it makes an excellent attack or damage soak animal. Compared to other bulky attack animals, it is joint second in health and second highest in DPS, despite only eating as much as a human colonist.

Animal Health Scale DPS Move Speed Hunger rate Training Decay
Thrumbo 8 6.33 5.5 2.8 6.1
Megasloth 3.6 5.73 4.8 1.6 6.2
Elephant 3.6 5.35 4.8 2.57 7.5
Rhinoceros 3.5 5.24 5 1.71 6.6
Bear 2.5 4.89 4.6 0.56 7.2

One advantage of taming them is that they can be sheared for an incredible amount of wool. Although they can only be sheared every 20 days (the longest interval of any shearable animal), they give 200 wool per shearing, making them the most work efficient source of wool in the game. This feature can be exploited to either make lots of excellent cold-resistant clothing, or lots of silver.

Training

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Check.png
Haul:  Check.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 90
Skull 90
Brain 36
Nose 36
Neck 90
Jaw 72
Eye [1]
(left, right)
36
Ear
(left, right)
36
Body 144
Kidney[2]
(left, right)
54
Lung[2]
(left, right)
54
Liver[2] 72
Heart[2] 54
Spine[2] 90
Stomach[2] 72
Limbs
(left, right, fore, hind)
108
Appendage
(left, right, fore, hind)
72
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.


Version history

This creature was renamed from "Megatherium" to "Megasloth" in Alpha 16.