Gravship shield generator

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Gravship shield generator

Gravship shield generator

A shielding device that can protect a gravship. It modulates the grav field to create a short-lived momentum repulsor surface that blocks projectiles. It works against normal shots and mortars. Those inside can still shoot out. It must be charged before use. One gravship can support two gravship shield generators.

Base Stats

Type
[[]]
HP
250
Flammability
30%

Building

Size
3 × 3

The gravship shield generator is a building added by the Odyssey DLC, that projects a shield that protects against both ground-level and overhead projectiles around a gravship.

Acquisition[edit]

Acquired as a quest reward. You can also find them from sealed crates in structures.

Summary[edit]

The 3x3 building requires 200W power. It can be activated to create a shield vs ground and aerial projectiles which has 500HP and lasts 100 seconds (2.4 hours rimworld) or until EMP'd. The shield ability has a radius of 25 tiles from the center of the building, and a cooldown of 4 hours (2 minutes, 46 2/3 seconds real time).

When deconstructed, it provides 4 advanced component, 40 gravlight panels and 100 steel.

Analysis[edit]

Two shield generators can be used in sequence and cycled regularly to maintain a continuous shield around a gravship, with a few seconds of time during which they will overlap.

Can be combined with physical defences such as walls and barricades to create an embrasure equivalent and improve the performance of both. Place the walls such that the shield covers the gaps in the walls for firing through, but the walls themselves cover the shield. This ensures that only shots would have gone through the gap and risked hitting a colonist are blocked by the shield, while others are absorbed by the wall and don't consume shield HP. This also provides a some protection against EMP projectiles breaking the shield.

Version history[edit]




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