Difference between revisions of "Guinea pig fur"

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(Switched from Define to Infobox main)
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{{Define|Leather
+
{{Infobox main|leathery|
| image = Guineapigfur
+
| name = Guineapigfur
 +
| image = Guineapigfur.png|Guineapigfur
 +
| description = Sheets of guinea pig fur. It is delicate, but luxurious.
 +
<!-- Base Stats -->
 +
| type = Textile
 +
| type2 = Leather
 +
| stuff category = leathery
 +
| hp = 60
 +
| flammability = 1
 +
| marketvalue = 5
 +
| beauty = -4
 +
| mass base = 0.03
 +
| stack limit = 75
 +
| path cost = 15
 +
| rotatable = false
 +
<!-- Stat Modifiers -->
 +
| beauty factor = 2.8
 +
| work to make factor = 1
 +
| work to build factor = 1
 +
| max hit points factor = 0.6
 +
| flammability factor = 1
 +
| armor - sharp factor = 0.67
 +
| armor - blunt factor = 0.14
 +
| armor - heat factor = 1.5
 +
| insulation - cold factor = 38
 +
| insulation - heat factor = 18
 +
<!-- Technical -->
 +
| page verified for version = 1.2.2753
 +
<!-- Unused -->
 
| always haulable = true
 
| always haulable = true
 
| color = (178,170,158)
 
| color = (178,170,158)
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| default color = (178,170,158)
 
| default color = (178,170,158)
 
| default color two = (178,170,158)
 
| default color two = (178,170,158)
| description = Sheets of guinea pig fur. It is delicate, but luxurious.
 
 
| draw gui overlay = true
 
| draw gui overlay = true
| flammability base = 1.0
 
| flammability factor = 1.0
 
 
| graphic class = Graphic_Single
 
| graphic class = Graphic_Single
 
| graphic path = Things/Item/Resource/Cloth
 
| graphic path = Things/Item/Resource/Cloth
 
| label = plainleather
 
| label = plainleather
| path cost = 15
 
 
| resource readout priority = Middle
 
| resource readout priority = Middle
| rotatable = false
 
 
| selectable = true
 
| selectable = true
| stack limit = 75
 
 
| thing class = ThingWithComponents
 
| thing class = ThingWithComponents
| mass = 0.03
 
| armor - sharp factor = 0.67
 
| armor - blunt factor = 0.14
 
| armor - heat factor = 1.5
 
| beauty base = -4
 
| beauty factor = 2.8
 
| insulation - cold factor = 38
 
| insulation - heat factor = 18
 
| market value base = 5
 
| max hit points base = 60
 
| max hit points factor = 0.6
 
| work to make factor = 1.0
 
| work to make offset =
 
| work to build factor = 1.0
 
| work to build offset =
 
| page verified for version = 1.2.2753
 
 
}}
 
}}
 
{{Info|'''Guinea pig fur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[Guinea pig]] at a [[butcher table]].}}
 
{{Info|'''Guinea pig fur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[Guinea pig]] at a [[butcher table]].}}

Revision as of 20:45, 14 March 2022

Guineapigfur

Guineapigfur

Sheets of guinea pig fur. It is delicate, but luxurious.

Base Stats

Type
TextileLeather
"leathery" is not in the list (Leathery, Fabric, Woody, Metallic, Stony, Bioferrite) of allowed values for the "Stuff Category" property.
Stuff Categories
leathery
Market Value
Silver
Stack Limit
75
Mass
0.03 kg
Beauty
-4
HP
60
Flammability
100%
Rotatable
False
Path Cost
15 (46%)

Stat Modifiers

Beauty Factor
×2.8
Work To Make Factor
×1
Work To Build Factor
×1
Max Hit Points
×0.6
Flammability
×1
Armor - Sharp
×0.67
Armor - Blunt
×0.14
Armor - Heat
×1.5
Insulation - Cold
+38 °C (68.4 °F)
Insulation - Heat
+18 °C (32.4 °F)
Technical
Color
(178,170,158)


Guinea pig fur is a type of leather produced when a cook butchers a Guinea pig at a butcher table.

Acquisition

The following animals provide guinea pig fur.

  • Animal Leather Yield
    Guinea pig 16
  • Analysis

    Guinea pig fur is one of the least protective textiles in the game, 3-way tied for 18th most protective. However it also has an exceptional cold insulation, market value and beauty factor. It is very similar Chinchilla fur but trades some item durability, market value and beauty for additional insulation.

    Its poor protection means its utility as clothing is negligible outside of cold biomes. Guinea pigs themselves are fairly rare and have a very small leather yield, so almost any other leather or textile will likely be both more available and more protective. In cold biomes however, as guinea pig fur has the highest cold insulation of any textile in the game, tribalwear made from it can allow a pawn to survive without having to sacrifice the greater protection from a duster of a strong material for something warmer. In very cold biomes, very warm materials on all items may be required to survive. It has the lowest item durability of any textile as well however.

    For use in furniture, its place as the textile with the 5th highest beauty factor and market value makes it a good choice for improving furniture beauty and room stats. However sourcing enough material to use this commonly will be difficult, as to gather enough fur for even a single armchair would require butchering of 7 guinea pigs.

    Guinea pig fur's high market value also make it a valuable commodity, especially if processed into a high quality item of clothing or furniture first. While the efficiency of raising guinea pigs for the slaughter is unknown, it is likely inferior to chinchillas and chinchilla fur for this purpose.