Difference between revisions of "Pigskin"
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− | {{ | + | {{Infobox main|leathery| |
− | | | + | | name = Pigskin |
− | | image = Pigskin | + | | image = Pigskin.png|Pigskin |
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| description = Tanned, dried, scraped pig skin. While a decent leather, it neither protects nor insulates particularly well. | | description = Tanned, dried, scraped pig skin. While a decent leather, it neither protects nor insulates particularly well. | ||
+ | <!-- Base Stats --> | ||
+ | | type = Textile | ||
+ | | type2 = Leather | ||
+ | | stuff category = leathery | ||
+ | | hp = 60 | ||
+ | | flammability = 1 | ||
+ | | marketvalue = 1.9 | ||
+ | | beauty = -4 | ||
+ | | mass base = 0.03 | ||
+ | | stack limit = 75 | ||
| path cost = 15 | | path cost = 15 | ||
− | + | <!-- Stat Modifiers --> | |
− | |||
− | |||
| beauty factor = 1 | | beauty factor = 1 | ||
− | | | + | | insulation - heat factor = 12 |
− | | | + | | work to make factor = 1 |
− | | | + | | work to build factor = 1 |
+ | | max hit points factor = 1.3 | ||
+ | | flammability factor = 1 | ||
| armor - sharp factor = 0.64 | | armor - sharp factor = 0.64 | ||
| armor - blunt factor = 0.24 | | armor - blunt factor = 0.24 | ||
| armor - heat factor = 1.5 | | armor - heat factor = 1.5 | ||
| insulation - cold factor = 12 | | insulation - cold factor = 12 | ||
− | + | <!-- Technical --> | |
− | |||
− | |||
− | |||
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− | |||
| page verified for version = 1.2.2753 | | page verified for version = 1.2.2753 | ||
+ | <!-- Unused --> | ||
+ | | color = (174,150,126) | ||
+ | | commonality = 0.05 | ||
+ | | default color = (174,150,126) | ||
+ | | label = pig skin | ||
}} | }} | ||
{{Info|'''Pigskin''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[pig]] or a [[wild boar]] at a [[butcher table]].}} | {{Info|'''Pigskin''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[pig]] or a [[wild boar]] at a [[butcher table]].}} | ||
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{{nav|materials|wide}} | {{nav|materials|wide}} | ||
− | [[Category:Material]] | + | [[Category:Material]] [[Category:Textile]] [[Category:Leather]] |
Revision as of 21:36, 14 March 2022
Pigskin
Tanned, dried, scraped pig skin. While a decent leather, it neither protects nor insulates particularly well.
Base Stats
-
"leathery" is not in the list (Leathery, Fabric, Woody, Metallic, Stony, Bioferrite) of allowed values for the "Stuff Category" property.
- Stuff Categories
- leathery
- Stack Limit
- 75
- Mass
- 0.03 kg
- Beauty
- -4
- HP
- 60
- Flammability
- 100%
- Path Cost
- 15 (46%)
Stat Modifiers
- Beauty Factor
- ×1
- Work To Make Factor
- ×1
- Work To Build Factor
- ×1
- Max Hit Points
- ×1.3
- Flammability
- ×1
- Armor - Sharp
- ×0.64
- Armor - Blunt
- ×0.24
- Armor - Heat
- ×1.5
- Insulation - Cold
- +12 °C (21.6 °F)
- Insulation - Heat
- +12 °C (21.6 °F)
- Color
- (174,150,126)
Pigskin is a type of leather produced when a cook butchers a pig or a wild boar at a butcher table.
Acquisition
The following animals provide pigskin.
Analysis
Pigskin is one of the least protective textiles in the game, at tied 21st most protective, or tied 8th least protective. Only lightleather, patchleather, cloth and wools are worse. It has terrible insulation, being the 4th and 3rd worst for heat and cold respectively. It also has a fairly low beauty factor and market value. Thus it should only be used when there is no alternative or where its stats have little effect on the utility of the resulting item, such as in clothing production quests or Armchairs whose beauty rarely significantly affects a room's quality.