Difference between revisions of "Toxic wastepack"
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== Acquisition == | == Acquisition == | ||
+ | Toxic wastepacks are a byproduct of using [[mech recharger]]s and [[mech large recharger]]s. The bigger [[mechanoid creation|your mechanoid]], the more pollution it creates. When the recharger's waste meter fills up, mechs create pollution at a rate of 1 [[bandwidth]] cost = 5 wastepacks. | ||
+ | |||
+ | They are a more contained form of pollution, so are created by [[pollution pump]]s and pawns manually cleaning [[pollution]] on the ground. | ||
+ | |||
+ | They may also be dropped into your colony in a [[quest]]. | ||
== Summary == | == Summary == |
Revision as of 14:15, 26 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Toxic wastepack
Base Stats
- Type
- [[]]
- HP
- 100
Toxic wastepacks are a byproduct that is created when using mech-related buildings.
Acquisition
Toxic wastepacks are a byproduct of using mech rechargers and mech large rechargers. The bigger your mechanoid, the more pollution it creates. When the recharger's waste meter fills up, mechs create pollution at a rate of 1 bandwidth cost = 5 wastepacks.
They are a more contained form of pollution, so are created by pollution pumps and pawns manually cleaning pollution on the ground.
They may also be dropped into your colony in a quest.
Summary
A toxic wastepack pollutes 6 tiles when they detoriate. A full stack of 5 wastepacks pollutes 30 tiles. When burned or damaged they release tox gas.
(What about natural walls / walls? Do they polute underneath?)
Analysis
Gallery
Version history
- Biotech DLC Release - Added