Difference between revisions of "Panther"
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− | {{ | + | {{Infobox main|animal |
− | |name = Panther | + | | name = Panther |
− | |image = Panther east.png | + | | image = Panther east.png |
− | |description = An agile and powerful big cat native to the jungles of old Earth. As solitary ambush predators, panthers are masters of taking down both large and small prey. Onlookers tend to focus on their graceful movements, while those in closer contact usually notice their skull-crushing strength. | + | | description = An agile and powerful big cat native to the jungles of old Earth. As solitary ambush predators, panthers are masters of taking down both large and small prey. Onlookers tend to focus on their graceful movements, while those in closer contact usually notice their skull-crushing strength. |
− | |type = Animal | + | | type = Animal |
− | |movespeed = 5 | + | | movespeed = 5 |
− | |min comfortable temperature = -8 | + | | min comfortable temperature = -8 |
− | |max comfortable temperature = 50 | + | | max comfortable temperature = 50 |
− | |flammability = 0.7 | + | | flammability = 0.7 |
− | |marketvalue = 400 | + | | marketvalue = 400 |
− | |filth rate = 2 | + | | filth rate = 2 |
− | |predator = true | + | | predator = true |
− | |combatPower = 120 | + | | combatPower = 120 |
− | |bodysize = 1 | + | | bodysize = 1 |
− | |healthscale = 1.3 | + | | healthscale = 1.3 |
− | |hungerrate = 0.2 | + | | hungerrate = 0.2 |
− | |diet = carnivorous | + | | diet = carnivorous, ovivorous |
− | |leathername = panthera fur | + | | leathername = panthera fur |
− | |wildness = 0.8 | + | | wildness = 0.8 |
− | |manhuntertame = 0.3 | + | | manhuntertame = 0.3 |
− | |manhunter = 0.5 | + | | manhunter = 0.5 |
− | |trainable = advanced | + | | trainable = advanced |
− | |gestation = 10 | + | | gestation = 10 |
− | |offspring = 1 | + | | offspring = 1 |
− | |mateMtb = 12 | + | | mateMtb = 12 |
− | |lifespan = 13 | + | | lifespan = 13 |
− | |juvenileage = 0.25 | + | | juvenileage = 0.25 |
− | |maturityage = 0.5 | + | | maturityage = 0.5 |
− | |tradeTags = AnimalUncommon, AnimalFighter | + | | tradeTags = AnimalUncommon, AnimalFighter |
− | |attack1dmg = 11 | + | | attack1dmg = 11 |
− | |attack1type = Scratch | + | | attack1type = Scratch |
− | |attack1cool = 1.5 | + | | attack1cool = 1.5 |
− | |attack1part = front left paw | + | | attack1part = front left paw |
− | |attack1stun = 14 | + | | attack1stun = 14 |
− | |attack2dmg = 11 | + | | attack2dmg = 11 |
− | |attack2type = Scratch | + | | attack2type = Scratch |
− | |attack2cool = 1.5 | + | | attack2cool = 1.5 |
− | |attack2part = front right paw | + | | attack2part = front right paw |
− | |attack2stun = 14 | + | | attack2stun = 14 |
− | |attack3dmg = 16 | + | | attack3dmg = 16 |
− | |attack3type = Bite | + | | attack3type = Bite |
− | |attack3cool = 2 | + | | attack3cool = 2 |
− | |attack3part = teeth | + | | attack3part = teeth |
− | |attack3chancefactor = 0.7 | + | | attack3chancefactor = 0.7 |
− | |attack3stun = 14 | + | | attack3stun = 14 |
− | |attack4dmg = 9 | + | | attack4dmg = 9 |
− | |attack4type = Blunt | + | | attack4type = Blunt |
− | |attack4cool = 2 | + | | attack4cool = 2 |
− | |attack4part = head | + | | attack4part = head |
− | |attack4chancefactor = 0.2 | + | | attack4chancefactor = 0.2 |
− | |livesin_tropicalrainforest = 0.15 | + | | livesin_tropicalrainforest = 0.15 |
− | |livesin_tropicalswamp = 0.15 | + | | livesin_tropicalswamp = 0.15 |
}} | }} | ||
'''Panthers''' are medium-sized predators, good guardians when tamed. | '''Panthers''' are medium-sized predators, good guardians when tamed. | ||
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They are effectively identical to the [[cougar]], only differing in appearance, habitat, and comfortable temperature range. Panthers can only be found in {{Habitats}}. | They are effectively identical to the [[cougar]], only differing in appearance, habitat, and comfortable temperature range. Panthers can only be found in {{Habitats}}. | ||
− | ==Diet== | + | == Diet == |
Can eat raw meat, corpses, all animal products, meals, all processed foods, and kibble. | Can eat raw meat, corpses, all animal products, meals, all processed foods, and kibble. | ||
− | ==Analysis== | + | == Analysis == |
Panthers and cougars can make for good hauling animals and decent attack animals, if you can keep them fed. While they are more wild than a [[husky]], meaning they create more [[filth]] and need to be retrained, panthers will not be attacked by other predators. You can feed them off meals, and when using meals, they are actually more efficient than huskies when it comes for hunger rate. However, you'll need raw meat or [[kibble]] to train them. | Panthers and cougars can make for good hauling animals and decent attack animals, if you can keep them fed. While they are more wild than a [[husky]], meaning they create more [[filth]] and need to be retrained, panthers will not be attacked by other predators. You can feed them off meals, and when using meals, they are actually more efficient than huskies when it comes for hunger rate. However, you'll need raw meat or [[kibble]] to train them. | ||
− | ==Training== | + | == Training == |
{{TrainingTable}} | {{TrainingTable}} | ||
Line 84: | Line 84: | ||
* 0.18/1.0 - Now provides the new [[Panthera fur]], which merged its previous leather type, pantherskin, with lynxskin and cougarskin. | * 0.18/1.0 - Now provides the new [[Panthera fur]], which merged its previous leather type, pantherskin, with lynxskin and cougarskin. | ||
− | {{ | + | {{Nav|animal}} |
[[Category:Animals]] | [[Category:Animals]] | ||
[[Category:Wild animal]] | [[Category:Wild animal]] |
Revision as of 20:32, 28 January 2024
Panther
An agile and powerful big cat native to the jungles of old Earth. As solitary ambush predators, panthers are masters of taking down both large and small prey. Onlookers tend to focus on their graceful movements, while those in closer contact usually notice their skull-crushing strength.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Combat Power
- 120
- Move Speed
- 5 c/s
- Health Scale
- 130% HP
- Body Size
- 1
- Mass - Baby
- 12 kg
- Mass - Juvenile
- 30 kg
- Mass - Adult
- 60 kg
- Carrying Capacity
- 75 kg
- Filth Rate
- 2
- Hunger Rate
- 0.32 Nutrition/Day
- Diet
- carnivorous, ovivorous
- Life Expectancy
- 13 years
- Manhunter Chance
- 50%
- Manhunter Chance (Taming)
- 30%
- Trainable Intelligence
- Advanced
- Wildness
- 80%
- Minimum Handling Skill
- 8
- Mate Interval
- 12 hours
- Maturity Age
- 0.5 years (30 days)
- Juvenile Age
- 0.25 years (15 days)
- Comfortable Temp Range
- -8 °C – 50 °C (17.6 °F – 122 °F)
Production
- Meat Yield
- 140 panther meat
- Leather Yield
- 40 panthera fur
- Gestation Period
- 10 days
- Offspring Per Birth
- 1
Melee Combat
- Attack 1
- Front left paw
11 dmg (Scratch)
16 % AP
1.5 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 2
- Front right paw
11 dmg (Scratch)
16 % AP
1.5 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 3
- Teeth
16 dmg (Bite)
24 % AP
2 second cooldown
0.7 chance factor
Stun for 280 ticks (4.67 secs) on first strike - Attack 4
- Head
9 dmg (Blunt)
13 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 4.21
- tradeTags
- AnimalUncommon, AnimalFighter
Panthers are medium-sized predators, good guardians when tamed.
They are effectively identical to the cougar, only differing in appearance, habitat, and comfortable temperature range. Panthers can only be found in tropical rainforests, and tropical swamps.
Diet
Can eat raw meat, corpses, all animal products, meals, all processed foods, and kibble.
Analysis
Panthers and cougars can make for good hauling animals and decent attack animals, if you can keep them fed. While they are more wild than a husky, meaning they create more filth and need to be retrained, panthers will not be attacked by other predators. You can feed them off meals, and when using meals, they are actually more efficient than huskies when it comes for hunger rate. However, you'll need raw meat or kibble to train them.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Gallery
Trivia
I just discovered that the panther isn't a real animal. I feel betrayed. So I'm adding it to RimWorld anyway.
Panthers are not a distinct species in reality, instead they are simply melanistic examples of leopards or jaguars.
Version history
- 0.14.1234 - Added
- 0.18/1.0 - Now provides the new Panthera fur, which merged its previous leather type, pantherskin, with lynxskin and cougarskin.