Difference between revisions of "Outlanders/Pawns/Pigskin"
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<onlyinclude><div><li style="display: inline-table;"> | <onlyinclude><div><li style="display: inline-table;"> | ||
{| {{STDT| c_01 text-center}} | {| {{STDT| c_01 text-center}} | ||
− | ! Pawn Kind | + | ! Pawn Kind !! Combat Power !! Gear !! Apparel !! Weapons !! Tech !! Inventory !! Additional Info [[{{fullurl:Outlanders/Pawns/Pigskin|action=edit}} edit]] |
<!-- 9 columns; 1 bold, 8 normal: --> | <!-- 9 columns; 1 bold, 8 normal: --> | ||
<!-- defName="Villager_Pig", label="villager", ParentName="VillagerBase", Name="", Abstract="" --> | <!-- defName="Villager_Pig", label="villager", ParentName="VillagerBase", Name="", Abstract="" --> | ||
|- id="Pigskin villager" | |- id="Pigskin villager" | ||
− | ! Villager | + | ! Villager<br>[[File:Pigskin villager.png]] |
− | + | | 45 || '''HP:''' 20~200%<br />'''Avg. Quality:''' Poor | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 200~400<br /><!-- | | '''Budget''': 200~400<br /><!-- | ||
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<!-- defName="Villager_Child_Pig", label="villager", ParentName="Villager_Child", Name="", Abstract="" --> | <!-- defName="Villager_Child_Pig", label="villager", ParentName="Villager_Child", Name="", Abstract="" --> | ||
|- id="Pigskin villager child" | |- id="Pigskin villager child" | ||
− | ! Villager (Child) | + | ! Villager (Child)<br>[[File:Pigskin villager child.png]] |
− | + | | 45 || '''HP:''' 20~200%<br />'''Avg. Quality:''' Poor | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 200~400<br /><!-- | | '''Budget''': 200~400<br /><!-- | ||
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<!-- defName="Town_Guard_Pig", label="town guard", ParentName="GuardBase", Name="", Abstract="" --> | <!-- defName="Town_Guard_Pig", label="town guard", ParentName="GuardBase", Name="", Abstract="" --> | ||
|- id="Pigskin town guard" | |- id="Pigskin town guard" | ||
− | ! Town guard | + | ! Town guard<br>[[File:Pigskin town guard.png]] |
− | + | | 60 || '''HP:''' 60~200%<br /> | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 400~600<br /><!-- | | '''Budget''': 400~600<br /><!-- | ||
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<!-- defName="Town_Councilman_Pig", label="town councilman", labelPlural="town councilmen", ParentName="CouncilmanBase", Name="", Abstract="" --> | <!-- defName="Town_Councilman_Pig", label="town councilman", labelPlural="town councilmen", ParentName="CouncilmanBase", Name="", Abstract="" --> | ||
|- id="Pigskin town councilman" | |- id="Pigskin town councilman" | ||
− | ! Town councilman | + | ! Town councilman |
− | + | <br>[[File:Pigskin town councilman.png]] | |
+ | | 40 || '''HP:''' 100%<br />'''Avg. Quality:''' Good | ||
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 700~1200<br /><!-- | | '''Budget''': 700~1200<br /><!-- | ||
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<!-- defName="Town_Trader_Pig", label=""town trader, ParentName="TraderBase", Name="", Abstract="" --> | <!-- defName="Town_Trader_Pig", label=""town trader, ParentName="TraderBase", Name="", Abstract="" --> | ||
|- id="Pigskin town trader" | |- id="Pigskin town trader" | ||
− | ! Town trader | + | ! Town trader<br>[[File:Pigskin town trader.png]] |
− | + | | 45 || '''HP:''' 100%<br />'''Avg. Quality:''' Normal | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 400~600<br /><!-- | | '''Budget''': 400~600<br /><!-- | ||
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<!-- defName="Mercenary_Gunner_Pig", label="pig gunner", ParentName="MercenaryGunnerBase", Name="", Abstract="" --> | <!-- defName="Mercenary_Gunner_Pig", label="pig gunner", ParentName="MercenaryGunnerBase", Name="", Abstract="" --> | ||
|- id="Pig gunner" | |- id="Pig gunner" | ||
− | ! Pig gunner | + | ! Pig gunner<br>[[File:Pig gunner.png]] |
− | + | | 85 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal | |
| '''Budget''': 1000~1500<br />'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | | '''Budget''': 1000~1500<br />'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
| '''Budget''': 330~650<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=650|WeaponTags|ShortShots}} | | '''Budget''': 330~650<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=650|WeaponTags|ShortShots}} | ||
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<!-- defName="Mercenary_Elite_Pig", label="pig elite", ParentName="MercenaryEliteBase", Name="", Abstract="" --> | <!-- defName="Mercenary_Elite_Pig", label="pig elite", ParentName="MercenaryEliteBase", Name="", Abstract="" --> | ||
|- id="Pig elite" | |- id="Pig elite" | ||
− | ! Pig elite | + | ! Pig elite<br>[[File:Pig elite.png]] |
− | + | | 130 || '''HP:''' 100%<br />'''Avg. Quality:''' Normal | |
| '''Budget''': 2500~3500<br />'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | | '''Budget''': 2500~3500<br />'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
| '''Budget''': 500~1400<br />'''Biocoded Chance:''' 30%<br />'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|ShortShots}} | | '''Budget''': 500~1400<br />'''Biocoded Chance:''' 30%<br />'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|ShortShots}} |
Latest revision as of 21:18, 25 August 2024
Pawn Kind | Combat Power | Gear | Apparel | Weapons | Tech | Inventory | Additional Info [edit] |
---|---|---|---|---|---|---|---|
Villager |
45 | HP: 20~200% Avg. Quality: Poor |
Budget: 200~400 Allow Headgear Chance: 40% Available: Bowler hat, Tuque, Cowboy hat, Gas mask , Flak jacket, Duster, Jacket, Parka, Button-down shirt, Pants, T-shirt |
Budget: 65~250 Available: Knife, Revolver, Autopistol, Machine pistol |
Budget: 50~600 6% chance to have one of the following: Denture, Peg leg, Wooden hand, Wooden foot, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Drill arm , Field hand , Aesthetic nose |
2.55 Nutrition | Age Range: Any Race: Human Default Faction Type: Rough Outlander Pig Union Backstories: Cryptosleep (5% Commonality) isFighter: false Chemical Addiction Chance: 5% Initial Will Range: 0~1 Initial Resistance Range: 10~17 |
Villager (Child) |
45 | HP: 20~200% Avg. Quality: Poor |
Budget: 200~400 Allow Headgear Chance: 40% Available: Bowler hat, Tuque, Cowboy hat, Gas mask , Kid parka , Kid pants , Kid shirt , Kid romper |
Budget: 0 Available: Knife |
Budget: 50~600 6% chance to have one of the following: Denture, Peg leg, Wooden hand, Wooden foot, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Drill arm , Field hand , Aesthetic nose |
2.55 Nutrition | Pawn Group Development Stage: Child Race: Human Default Faction Type: Rough Outlander Pig Union Backstories: Cryptosleep (5% Commonality) isFighter: false Chemical Addiction Chance: 5% Initial Will Range: 0~1 Initial Resistance Range: 10~17 |
Town guard |
60 | HP: 60~200% |
Budget: 400~600 Allow Headgear Chance: 40% Available: Smokepop pack, Firefoam pop pack, Low-shield pack , Tuque, Cowboy hat, Bowler hat, Gas mask , Psychic foil helmet, Simple helmet, Flak vest, Jacket, Flak jacket, Duster, Parka, Button-down shirt... further results |
Budget: 250~400 Available: Knife, Revolver, Autopistol, Machine pistol, Pump shotgun, Bolt-action rifle, Incendiary launcher, Heavy SMG... further results |
Budget: 200~700 4% chance to have one of the following: Denture, Peg leg, Wooden hand, Wooden foot, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Drill arm , Field hand , Aesthetic nose |
2.55 Nutrition | Age Range: Any Race: Human Default Faction Type: Rough Outlander Pig Union Backstories: Cryptosleep (5% Commonality) isFighter: true Chemical Addiction Chance: 5% Initial Will Range: 1~3 Initial Resistance Range: 15~24 |
Town councilman | 40 | HP: 100% Avg. Quality: Good |
Budget: 700~1200 Required: Bowler hat Available: Smokepop pack, Firefoam pop pack, Low-shield pack , Cowboy hat, Tuque, Gas mask , Psychic foil helmet, Simple helmet, Flak vest, Jacket, Flak jacket, Duster, Parka, Pants, Button-down shirt... further results |
Budget: 200~200 Available: Knife, Revolver, Autopistol |
Budget: 600~1500 15% chance to have one of the following: Painstopper, Joywire, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose , Bionic stomach, Bionic ear, Gastro-analyzer , Aesthetic shaper ... further results |
2.55 Nutrition | Age Range: At least 30 Race: Human Default Faction Type: Rough Outlander Pig Union Backstories: Cryptosleep (5% Commonality) Faction Leader: true isFighter: false Chemical Addiction Chance: 5% Initial Will Range: 3~5 Initial Resistance Range: 7~11 |
Town trader |
45 | HP: 100% Avg. Quality: Normal |
Budget: 400~600 Required: Bowler hat Available: Smokepop pack, Firefoam pop pack, Low-shield pack , Cowboy hat, Tuque, Gas mask , Flak helmet, Psychic foil helmet, Simple helmet, Flak vest, Jacket, Flak jacket, Duster, Parka, Pants... further results |
Budget: 200~200 Available: Revolver, Autopistol |
Budget: 600~1500 15% chance to have one of the following: Denture, Wooden hand, Wooden foot, Peg leg, Painstopper, Joywire, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose ... further results |
2.55 Nutrition | Age Range: Any Race: Human Default Faction Type: Rough Outlander Pig Union Backstories: Cryptosleep (5% Commonality) Trader: true isFighter: false Xenotypes: 4% Highmate Chemical Addiction Chance: 5% Initial Will Range: 2~4 Initial Resistance Range: 12~20 |
Pig gunner |
85 | HP: 70~320% Avg. Quality: Normal |
Budget: 1000~1500 Allow Headgear Chance: 50% Available: Smokepop pack, Firefoam pop pack, Low-shield pack , Tuque, Cowboy hat, Bowler hat, Gas mask , Flak helmet, Psychic foil helmet, Simple helmet, Flak vest, Jacket, Flak jacket, Duster, Parka... further results |
Budget: 330~650 Biocoded Chance: 20% Available: Machine pistol, Pump shotgun, Heavy SMG, Chain shotgun |
Budget: 700~1200 15% chance to have one of the following: Painstopper, Joywire, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose , Bionic stomach, Bionic ear, Gastro-analyzer , Aesthetic shaper ... further results |
2.55 Nutrition 5% chance for: 0~2x Go juice or Yayo 10% chance for: 1x Medicine |
Age Range: Up to 65 Race: Human Default Faction Type: Rough Outlander Pig Union Backstories: Cryptosleep (8% Commonality) Disallowed Traits: Brawler Forced Traits: 4~14 Shooting Chemical Addiction Chance: 10% Initial Will Range: 2~4 Initial Resistance Range: 6~10 |
Pig elite |
130 | HP: 100% Avg. Quality: Normal |
Budget: 2500~3500 Allow Headgear Chance: 90% Available: Smokepop pack, Firefoam pop pack, Low-shield pack , Tuque, Cowboy hat, Bowler hat, Gas mask , Flak helmet, Psychic foil helmet, Simple helmet, Marine helmet, Recon helmet, Flak vest, Marine armor, Recon armor... further results |
Budget: 500~1400 Biocoded Chance: 30% Available: Machine pistol, Pump shotgun, Heavy SMG, Chain shotgun |
Budget: 1000~1200 35% chance to have one of the following: Painstopper, Joywire, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose , Bionic stomach, Bionic ear, Gastro-analyzer , Aesthetic shaper , Coagulator , Detoxifier lung ... further results |
2.55 Nutrition 80% chance for: 1~2x Go juice or Yayo 10% chance for: 1x Medicine |
Age Range: Up to 45 Race: Human Default Faction Type: Rough Outlander Pig Union Backstories: Cryptosleep (25% Commonality) Disallowed Traits: Brawler Forced Skills: 10~15 Shooting Chemical Addiction Chance: 10% Initial Will Range: 3~5 Initial Resistance Range: 15~23 |