Difference between revisions of "Weapons"
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− | ! Name !! Warmup<br/>(ticks) !! Cooldown<br/>(ticks) !! Range<br/>(tiles)!! Bullet Speed !! Accuracy<br/> | + | ! Name !! Warmup<br/>(ticks) !! Cooldown<br/>(ticks) !! Range<br/>(tiles)!! Bullet Speed !! Accuracy<br/>(Touch) !! Accuracy<br/>(Short) !! Accuracy<br/>(Medium) !! Accuracy<br/>(Long) !! Damage !! Burst Count !! Burst Ticks !! Miss Radius !! Blast Radius !! DPS !! Value {{icon|silver|}} |
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![[Short Bow]] | ![[Short Bow]] |
Revision as of 18:41, 9 October 2014
Weapons are used by colonists and raiders alike to fight each other (and sometimes to put down enraged animals).
Weapons have several characteristics that make them useful in different combat situations. They do not use any ammunition, but take time to aim and additional cooldown time for subsequent shots.
0.6.532 Here are the weapons currently in the game:
Note: There are 60 ticks to a second. Example: 170 ticks is 2.83 seconds
Name | Warmup (ticks) |
Cooldown (ticks) |
Range (tiles) |
Bullet Speed | Accuracy (Touch) |
Accuracy (Short) |
Accuracy (Medium) |
Accuracy (Long) |
Damage | Burst Count | Burst Ticks | Miss Radius | Blast Radius | DPS | Value |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Short Bow | 170 | 40 | 31.0 | 44 | 89% | 64% | 41% | 22% | 10 | 1 | - | - | - | 2.86 | 60 |
Great Bow | 200 | 40 | 34.0 | 49 | 93% | 77% | 59% | 42% | 15 | 1 | - | - | - | 3.46 | 180 |
Pila | 260 | 270 | 24.0 | 26 | 91% | 71% | 50% | 32% | 30 | 1 | - | - | - | 3.40 | 90 |
Handful of Stones | 150 | 40 | 15.0 | 26 | 89% | 64% | 41% | 22% | 6 | 1 | - | - | - | 1.89 | 1 |
Pistol | 68 | 40 | 24.0 | 55 | 91% | 71% | 50% | 32% | 10 | 1 | - | - | - | 5.56 | 60 |
Pump Shotgun | 108 | 40 | 16.0 | 55 | 96% | 87% | 77% | 64% | 20 | 1 | - | - | - | 8.11 | 175 |
Uzi | 108 | 40 | 24.0 | 55 | 89% | 64% | 41% | 22% | 5 | 4 | 7 | - | - | 7.10 | 200 |
Lee-Enfield | 182 | 40 | 37.0 | 70 | 96% | 96% | 92% | 88% | 18 | 1 | - | - | - | 4.86 | 190 |
M-16 | 108 | 40 | 32.0 | 70 | 96% | 87% | 77% | 64% | 7 | 3 | 7 | - | - | 7.78 | 325 |
M-24 | 260 | 135 | 45.0 | 100 | 50% | 86% | 86% | 88% | 40 | 1 | - | - | - | 6.08 | 370 |
L-15 LMG | 108 | 40 | 25.9 | 40 | 89% | 64% | 41% | 22% | 7 | 5 | 7 | - | - | 11.93 | 350 |
Frag Grenades | 108 | 160 | 12.0 | 12 | - | - | - | - | 40 | 1 | - | 1.0 | 1.9 | 8.96 | 200 |
Molotov Cocktails | 108 | 160 | 12.9 | 12 | - | - | - | - | 10 | 1 | - | 2.9 | 1.1 | 2.24 | 100 |
EMP Grenade | 108 | 160 | 12.9 | 12 | - | - | - | - | 80 | 1 | - | 1.0 | 3.5 | 8.96 | 400 |
Minigun | 250 | 40 | 32.0 | 70 | 79% | 42% | 18% | 6% | 8 | 30 | 4 | 2.4 | - | 35.47 | 600 |
T-9 Incendiary Launcher | 182 | 40 | 24.0 | 40 | 79% | 42% | 18% | 6% | 4 | 1 | - | - | - | 1.08 | 370 |
R4 Charge Rifle | 108 | 40 | 24.0 | 70 | 95% | 83% | 68% | 53% | 14 | 3 | 12 | - | - | 14.65 | 500 |
Charge Lance | 120 | 170 | 37.0 | 120 | 93% | 77% | 59% | 42% | 27 | 1 | - | - | - | 5.59 | 500 |
Inferno Cannon | 100 | 270 | 35.0 | 45 | 79% | 42% | 18% | 6% | 13 | 1 | - | 3.5 | 2.4 | 2.11 | 900 |
Heavy Charge Blaster | 200 | 290 | 27.0 | 90 | 93% | 77% | 59% | 42% | 18 | 24 | 7 | 3.0 | - | 39.82 | 800 |
Improvised Turret Gun | 108 | 40 | 25.9 | 70 | 89% | 64% | 41% | 22% | 7 | 4 | 8 | - | - | 9.77 | - |