Difference between revisions of "LMG"
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− | The LMG is similar to the | + | The LMG is similar to the gun used on the [[Improvised Turret]]. It fires a 6 round burst, and is notable for its high damage per second (DPS). |
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+ | ==Gameplay Overview== | ||
+ | The LMG is typically equipped by raiders (bar tribals) in the mid-late game, but can also be purchased for relative inexpense, or crafted at a [[Machining table|machining table]]. It has the longest burst out of any standard weapon in the game (bar the [[Minigun]] and [[Heavy Charge Blaster]]), which is shot at a moderate rate. The primary downside to the LMG is its poor accuracy, which makes it fall behind the [[R4 Charge Rifle|Charge Rifle]] in most scenarios in terms of overall damage output - but the LMG can pull ahead against larger foes, or indeed at higher quality levels, or in the hands of a shooter with a pair of bionic eyes and/or consciousness-boosting drugs such as [[Luciferium]] or [[Go-juice]] (the former further boosting sight). | ||
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+ | If one is equipped with an Excellent quality or better LMG and has bionic eyes and/or arms and on the aforementioned drugs; you'll have a very dangerous shooter in your hands. LMGs are well-supplemented by a few Survival Rifles as Survival Rifles can pick off enemies at longer range, or more accurately - while the LMGs shred those that are closer. | ||
{{nav|weapon|wide}} | {{nav|weapon|wide}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Equipment]] | [[Category:Equipment]] |
Revision as of 18:17, 23 November 2016
LMG
"A light machine gun."
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
Ranged Combat
The LMG is similar to the gun used on the Improvised Turret. It fires a 6 round burst, and is notable for its high damage per second (DPS).
Gameplay Overview
The LMG is typically equipped by raiders (bar tribals) in the mid-late game, but can also be purchased for relative inexpense, or crafted at a machining table. It has the longest burst out of any standard weapon in the game (bar the Minigun and Heavy Charge Blaster), which is shot at a moderate rate. The primary downside to the LMG is its poor accuracy, which makes it fall behind the Charge Rifle in most scenarios in terms of overall damage output - but the LMG can pull ahead against larger foes, or indeed at higher quality levels, or in the hands of a shooter with a pair of bionic eyes and/or consciousness-boosting drugs such as Luciferium or Go-juice (the former further boosting sight).
If one is equipped with an Excellent quality or better LMG and has bionic eyes and/or arms and on the aforementioned drugs; you'll have a very dangerous shooter in your hands. LMGs are well-supplemented by a few Survival Rifles as Survival Rifles can pick off enemies at longer range, or more accurately - while the LMGs shred those that are closer.