Difference between revisions of "Gladius"
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|description = "A short sword of ancient design. Good for stabbing or slashing." | |description = "A short sword of ancient design. Good for stabbing or slashing." | ||
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|damage = 12 | |damage = 12 | ||
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Revision as of 12:26, 3 April 2017
Gladius
"A short sword of ancient design. Good for stabbing or slashing."
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
Ranged Combat
A simple weapon based on ancient design that deals a mild amount of cutting damage and requires 50 materials to make.
Gameplay Overview
The Gladius is a weapon often seen on pirates and outlanders. While not as good in terms of damage output as the Spear or Longsword, the Gladius remains a solid choice for an early-mid game melee weapon because of its low material cost and also its faster cooldown. This cooldown advantage means that this could be a better weapon to use in the hands of those less experienced with melee or physically hindered because of the accuracy disadvantage with those shortcomings, along with more chances to attack meaning that missing with a Gladius generally isn't as punishing as missing with a Longsword or Spear.
As a smithy-only weapon, the Gladius can be made from all standard materials, but not out of any stone blocks or Jade. Here's a table below displaying the damage output comparison between all possible materials for this weapon (assuming Normal quality and full durability)...
Wood | Steel | Plasteel | Silver | Gold | Uranium | |
---|---|---|---|---|---|---|
Damage | 4 | 12 | 14 | 6 | 4 | 13 |
Cooldown | 1.76s | 1.95s | 1.56s | 1.95s | 2.15s | 2.63s |
DPS (to 3 dp) | 2.273 | 6.154 | 8.974 | 3.077 | 1.86 | 4.943 |
DPS figures that are bold are those that are viable as they are greater than the base unarmed DPS (3.279), meaning those that aren't bold should generally be avoided as weapons.