Difference between revisions of "Woodmaker dryad"
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| type = Animals | | type = Animals | ||
| type2 = Dryads | | type2 = Dryads | ||
− | | bodysize = 0. | + | | bodysize = 0.667 |
| healthscale = 0.80 | | healthscale = 0.80 | ||
| hungerrate = 0.00 | | hungerrate = 0.00 | ||
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| attack2part = front paw | | attack2part = front paw | ||
| attack2cool = 2 | | attack2cool = 2 | ||
− | | manhunter = | + | | manhunter = 1 |
− | | manhuntertame = | + | | manhuntertame = |
| diet = none | | diet = none | ||
| trainable = none | | trainable = none | ||
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| marketvalue = 1 | | marketvalue = 1 | ||
| meatname = immature dryad meat | | meatname = immature dryad meat | ||
+ | | basemeatamount = 2 | ||
| leathername = | | leathername = | ||
| leatheryield = | | leatheryield = | ||
| massadult = | | massadult = | ||
− | | min comfortable temperature = | + | | min comfortable temperature = -50 |
− | | max comfortable temperature = | + | | max comfortable temperature = 50 |
| page verified for version = 1.3.3066 | | page verified for version = 1.3.3066 | ||
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Revision as of 12:54, 27 September 2021
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
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Woodmaker
A slow, bumbling caste of dryad which specializes in wood production. Together with its Gauranlen tree, this dryad can generate a wood-like material on an ongoing basis. However, it is slow and ineffective at work or combat.
Base Stats
Pawn Stats
- Move Speed
- 3.00 c/s
- Health Scale
- 80% HP
- Body Size
- 0.667
- Mass - Baby
- 8.004 kg
- Mass - Juvenile
- 20.01 kg
- Mass - Adult
- 40.02 kg
- Carrying Capacity
- 50 kg
- Filth Rate
- 1
- Hunger Rate
- 0 Nutrition/Day
- Diet
- none
- Life Expectancy
- 80 years
- Manhunter Chance
- 100%
- Trainable Intelligence
- None
- Wildness
- 0%
- Comfortable Temp Range
- -50 °C – 50 °C (-58 °F – 122 °F)
Production
- Meat Yield
- 4 immature dryad meat
Melee Combat
Woodmakers are a caste of Dryads, a type of animal added by the Ideology DLC.
Generates wood x32 every two days. Maintaining 4 woodmaker dryads requires between 8.2 (Skill 0, non-Connection ideoligion) and 3.6 (Skill 20, connection ideoligion) in-game hours of pruning per day. Or between 20,500 ticks (5.69 mins) and 9,000 ticks (2.5 mins) for 64 wood. In comparison, for the same yield:
- Fibercorn requires 15,040 ticks (4.18 mins)
- Timbershroom requires 12,288 ticks (3.41 mins)
- Cypress tree requires 6,186.67 ticks (1.72 mins)
Note however, that the Plant Work Speed significantly affects the amount of work required, and high skill or the use of a field hand drastically improve these numbers.
Version history
- Ideology DLC Release - Added.
- 1.3.3101 - output every 2 days increased from 25 wood to 32 wood.