Difference between revisions of "Sheep"

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(type: Animals -> Animal; min comfortable temperature: -55 -> -20; max comfortable temperature: 40 -> 45; attack1type: blunt -> Blunt; livesin_temperateforest: true -> -; livesin_aridshrubland: false -> -; livesin_tropicalrainforest: true -> -;)
(herdanimal: - -> true;)
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|sheartime = 10
 
|sheartime = 10
 
|wool = 45
 
|wool = 45
 +
|herdanimal = true
 
|bodysize = 0.75
 
|bodysize = 0.75
 
|healthscale = 0.7
 
|healthscale = 0.7

Revision as of 18:37, 3 October 2021

Sheep

Sheep husbandry is practised throughout the majority of the inhabited worlds, however only recently it has been introduced to the rimworlds. Domestic sheep are relatively small herbivores, usually with yellowish wool and medium sized horns.

Base Stats

Type
AnimalFarm
Market Value
210 Silver

Pawn Stats

Move Speed
4.8 c/s
Health Scale
70% HP
Body Size
0.75
Mass - Baby
9 kg
Mass - Juvenile
22.5 kg
Mass - Adult
45 kg
Carrying Capacity
56 kg
Filth Rate
8
Hunger Rate
0.36 Nutrition/Day
Diet
herbivorous
Life Expectancy
12 years
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
None
Wildness
0%
Roam Interval
5 days
Maturity Age
0.333 years (20 days)
Juvenile Age
0.25 years (15 days)
Comfortable Temp Range
-20 °C – 45 °C (-4 °F – 113 °F)

Production

Meat Yield
105 Sheep meat sheep meat
Leather Yield
33 Plainleather plainleather
Wool Amount
45 Sheep wool sheep wool
Shearing Interval
10 days
Gestation Period
5.661 days
Offspring Per Birth
1-2 (1.318 avg)

Melee Combat

Attack 1
Head
14 dmg (Blunt)
21 % AP
2.9 second cooldown
Attack 2
Front left leg
6 dmg (Blunt)
9 % AP
2 second cooldown
Attack 3
Front left leg
6 dmg (Poke)
9 % AP
2 second cooldown
Attack 4
Front right leg
6 dmg (Blunt)
9 % AP
2 second cooldown
Attack 5
Front right leg
6 dmg (Poke)
9 % AP
2 second cooldown
Attack 6
Teeth
8 dmg (Bite)
12 % AP
2 second cooldown
0.5 chance factor
Average DPS
2.15

Sheep are easily tameable herbivores with a medium movement speed. Males of the species are referred to as Rams and can be distinguished by their rounded horns, while females are referred to as Ewes and lack horns. Babies of either gender appear identical to ewes and are referred to as Lambs.

Obtaining

Sheep can be found in Temperate Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event.

Sheep can be bought and sold in other faction bases and from bulk goods traders. Sheep purchased from traders will be already tamed.

Production

Sheep can be sheared once every 10 days, giving 45 pieces of Sheep wool worth 122 silver. Note that while alpacas are faster wool producers, sheep have 0% wildness and thus require no training upkeep whatsoever.

See animal products for more details on how much each type of animal produces.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 18
Skull 18
Brain 7
Nose 7
Neck 18
Jaw 14
Eye [1]
(left, right)
7
Ear
(left, right)
7
Body 28
Kidney[2]
(left, right)
11
Lung[2]
(left, right)
11
Liver[2] 14
Heart[2] 11
Spine[2] 18
Stomach[2] 14
Limbs
(left, right, fore, hind)
21
Appendage
(left, right, fore, hind)
14
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version History

  • 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.