Difference between revisions of "Monkey"

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(type: Animals -> Animal; wildness: 0.60 -> 0.6; petness: .5 -> 0.5; trainable: advanced -> intermediate; livesin_tropicalrainforest: true -> 1; livesin_tropicalswamp: - -> 1;)
(type2: Wild -> -; diet: omnivorous -> omnivorous grazer; attack1part: left fist -> left hand; attack2part: right fist -> right hand; flammability: - -> 0.7; herdanimal: - -> true; tradeTags: - -> AnimalUncommon;)
Line 4: Line 4:
 
|description = A small primate, the monkey can use its curly tail to grab on to branches, leaving its hands free to do other things. Monkeys are selfish but clever, and can be trained to carry out fairly complex tasks.
 
|description = A small primate, the monkey can use its curly tail to grab on to branches, leaving its hands free to do other things. Monkeys are selfish but clever, and can be trained to carry out fairly complex tasks.
 
|type = Animal
 
|type = Animal
|type2 = Wild
 
 
|movespeed = 4.3
 
|movespeed = 4.3
 
|min comfortable temperature = -5
 
|min comfortable temperature = -5
 
|max comfortable temperature = 50
 
|max comfortable temperature = 50
 +
|flammability = 0.7
 
|marketvalue = 100
 
|marketvalue = 100
 +
|herdanimal = true
 
|bodysize = 0.35
 
|bodysize = 0.35
 
|healthscale = 0.45
 
|healthscale = 0.45
 
|hungerrate = 0.125
 
|hungerrate = 0.125
|diet = omnivorous
+
|diet = omnivorous grazer
 
|leathername = lightleather
 
|leathername = lightleather
 
|wildness = 0.6
 
|wildness = 0.6
Line 25: Line 26:
 
|juvenileage = 0.2
 
|juvenileage = 0.2
 
|maturityage = 0.266
 
|maturityage = 0.266
 +
|tradeTags = AnimalUncommon
 
|attack1dmg = 3.6
 
|attack1dmg = 3.6
 
|attack1type = Blunt
 
|attack1type = Blunt
 
|attack1cool = 1.5
 
|attack1cool = 1.5
|attack1part = left fist
+
|attack1part = left hand
 
|attack2dmg = 3.6
 
|attack2dmg = 3.6
 
|attack2type = Blunt
 
|attack2type = Blunt
 
|attack2cool = 1.5
 
|attack2cool = 1.5
|attack2part = right fist
+
|attack2part = right hand
 
|attack3dmg = 4
 
|attack3dmg = 4
 
|attack3type = Bite
 
|attack3type = Bite
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|livesin_tropicalrainforest = 1
 
|livesin_tropicalrainforest = 1
 
|livesin_tropicalswamp = 1
 
|livesin_tropicalswamp = 1
}}{{Info|'''Monkeys''' are omnivorous primates which live in the tropical rainforest.}}
+
}}{{Info|'''Monkeys''' are omnivorous primates which live in the [[tropical rainforest]] and [[tropical swamp|swamp]].}}
  
 
==Taming==
 
==Taming==

Revision as of 17:33, 9 October 2021

Monkey

Monkey

A small primate, the monkey can use its curly tail to grab on to branches, leaving its hands free to do other things. Monkeys are selfish but clever, and can be trained to carry out fairly complex tasks.

Base Stats

Type
Animal
Market Value
100 Silver
Flammability
70%

Pawn Stats

Move Speed
4.3 c/s
Health Scale
45% HP
Body Size
0.35
Mass - Baby
4.2 kg
Mass - Juvenile
10.5 kg
Mass - Adult
21 kg
Carrying Capacity
26 kg
Filth Rate
1
Hunger Rate
0.2 Nutrition/Day
Diet
omnivorous grazer
Life Expectancy
30 years
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
Intermediate
Wildness
60%
Minimum Handling Skill
5
Nuzzle Interval
1 day
Maturity Age
0.266 years (16 days)
Juvenile Age
0.2 years (12 days)
Comfortable Temp Range
-5 °C – 50 °C (23 °F – 122 °F)

Production

Meat Yield
49 Monkey meat monkey meat
Leather Yield
21 Lightleather lightleather
Gestation Period
6.66 days
Offspring Per Birth
1

Melee Combat

Attack 1
Left hand
3.6 dmg (Blunt)
5 % AP
1.5 second cooldown
Attack 2
Right hand
3.6 dmg (Blunt)
5 % AP
1.5 second cooldown
Attack 3
Teeth
4 dmg (Bite)
6 % AP
2 second cooldown
0.7 chance factor
Attack 4
Head
2 dmg (Blunt)
3 % AP
2 second cooldown
0.2 chance factor
Average DPS
1.21
Technical
tradeTags
AnimalUncommon


Monkeys are omnivorous primates which live in the tropical rainforest and swamp.

Taming

Their small size and relatively low damage caused by the monkey makes them ill-suited for life as a domesticated animals, as they can neither haul nor fight particularly well. They do produce an almost half a stack of meat when butchered, making them better targets for your hunters rather than your tamers.

Training

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 11
Skull 11
Brain 5
Nose 5
Neck 11
Jaw 9
Eye [1]
(left, right)
5
Ear
(left, right)
5
Body 18
Kidney[2]
(left, right)
7
Lung[2]
(left, right)
7
Liver[2] 9
Heart[2] 7
Spine[2] 11
Stomach[2] 9
Limbs
(left, right, fore, hind)
14
Appendage
(left, right, fore, hind)
9
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version History