Difference between revisions of "Heavy charge blaster"
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Theaetetus (talk | contribs) (Updating damage, warmup, cooldown, forced miss radius, and burst ticks for A13) |
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Line 7: | Line 7: | ||
|type2 = Weapons{{!}}Weapons | |type2 = Weapons{{!}}Weapons | ||
|class = Mechanoid | |class = Mechanoid | ||
− | |damage = | + | |damage = 15 |
|range = 27 | |range = 27 | ||
|accuracyTouch = 60 | |accuracyTouch = 60 | ||
Line 14: | Line 14: | ||
|accuracyLong = 42 | |accuracyLong = 42 | ||
|mode = Burst | |mode = Burst | ||
− | |warmup = | + | |warmup = 100 |
− | |cooldown = | + | |cooldown = 420 |
− | |missRadius = | + | |missRadius = 2.9 |
|burst = 24 | |burst = 24 | ||
− | |burstTicks = | + | |burstTicks = 5 |
|velocity = 90 | |velocity = 90 | ||
|sell = {{icon|silver|2400}} | |sell = {{icon|silver|2400}} |
Revision as of 08:42, 23 June 2016
Heavy Charge Blaster
"Charged-shot blaster for area suppressive fire. Mechanoid-built."
Base Stats
Ranged Combat
A Mechanoid weapon with a lengthy warm-up and cooldown time - once fired, it devastates anyone unlucky enough to be in its way.
Doesn't drop on death, making it a Mechanoid-only weapon.