Difference between revisions of "Assault rifle"
Skywardhigh (talk | contribs) m (Updated stats, I'm assuming quality is based off of normal) |
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|type = Equipment{{!}}Equipment | |type = Equipment{{!}}Equipment | ||
|type2 = Weapons{{!}}Weapons | |type2 = Weapons{{!}}Weapons | ||
+ | |mass = 3.5 | ||
|class = Modern | |class = Modern | ||
|damage = 7 | |damage = 7 | ||
− | |range = | + | |range = 31 |
|accuracyTouch = 70 | |accuracyTouch = 70 | ||
|accuracyShort = 87 | |accuracyShort = 87 | ||
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|burst = 3 | |burst = 3 | ||
|burstTicks = 7 | |burstTicks = 7 | ||
− | |warmup = | + | |warmup = 54 |
− | |cooldown = | + | |cooldown = 81.5 |
|velocity = 70 | |velocity = 70 | ||
− | |sell = {{icon|silver| | + | |sell = {{icon|silver|445}} |
|DPS = DPS | |DPS = DPS | ||
− | |buy = {{icon|steel| | + | |buy = {{icon|steel|60}}{{icon|component|7}} + 750 work |
}} | }} | ||
</onlyinclude> | </onlyinclude> |
Revision as of 01:17, 9 January 2017
Assault Rifle
"A general-purpose military weapon for field or urban combat. It fires a three-round burst. Good range, low power, high rate of fire."
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
Ranged Combat
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This is a compromise between a slow-firing rifle and a long-ranged machine-gun. The Assault Rifle can keep enemies in check at a range most weapons can't fire at, while still maintaining just enough rate of fire to threaten both targets in cover and those closing the distance. A very well-balanced, highly recommended weapon at both the early and later stages of the game.
Unfortunately, its relatively low shot power is a very real drawback, so you may want to upgrade your colonists to the Heavy SMG or Charge Rifle when possible, especially if facing against raiders using personal shields, or heavily-armored mechanoids that can soak up enormous punishment. If you're however looking for an accurate weapon, this weapon generally dominates both the Charge Rifle by a fair margin and a more tangible accuracy boost over the Heavy SMG.
The Assault Rifle can be built at the machining table.
Trivia
The Assault Rifle is based off of the well-known American M16 assault rifle in real life.