Difference between revisions of "Wild boar"
Line 18: | Line 18: | ||
|attack2part = teeth | |attack2part = teeth | ||
|attack2cool = 120 | |attack2cool = 120 | ||
+ | |attack3dmg = 5 | ||
+ | |attack3type = blunt | ||
+ | |attack3part = head | ||
+ | |attack3cool = 120 | ||
|leathername = pigskin | |leathername = pigskin | ||
|leatheryield = 28 | |leatheryield = 28 | ||
Line 39: | Line 43: | ||
|min comfortable temperature = -23 | |min comfortable temperature = -23 | ||
|max comfortable temperature = 40 | |max comfortable temperature = 40 | ||
− | }}</onlyinclude> | + | }}</onlyinclude>{{Info|'''Boars''' are omnivorous wild pigs. They are quite pervasive, being found in boreal and temperate forests, tropical rainforests, and arid shrubland. If slain, they can be butchered for 63 [[meat|pork]] and 14 [[pigskin]].}}<ref>Amounts given are at 100% [[Butchery Efficiency|butchery efficiency]].</ref> |
− | |||
− | {{Info|'''Boars''' are omnivorous wild pigs. They are quite pervasive, being found in boreal and temperate forests, tropical rainforests, and arid shrubland. If slain, they can be butchered for 63 [[meat|pork]] and 14 [[pigskin]].}}<ref>Amounts given are at 100% [[Butchery Efficiency|butchery efficiency]].</ref> | ||
==Gameplay overview== | ==Gameplay overview== |
Revision as of 01:57, 19 January 2021
Wild boar
"This hairy omnivore is descended from escaped pigs and evolved for living in the wild.
Its tusks make it a better fighter than its domesticated pig cousins. Unfortunately, it is too unruly to be trained in the most complex tasks."
Base Stats
Pawn Stats
- Move Speed
- 4.60 c/s
- Health Scale
- 70% HP
- Body Size
- 0.8
- Mass - Baby
- 9.6 kg
- Mass - Juvenile
- 24 kg
- Mass - Adult
- 48 kg
- Carrying Capacity
- 60 kg
- Filth Rate
- 1
- Hunger Rate
- 0.72 Nutrition/Day
- Diet
- omnivorous
- Life Expectancy
- 12 years
- Manhunter Chance
- 2%
- Manhunter Chance (Taming)
- 1.25%
- Trainable Intelligence
- Intermediate
- Wildness
- 50%
- Minimum Handling Skill
- 4
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
- Comfortable Temp Range
- -23 °C – 40 °C (-9.4 °F – 104 °F)
Production
Melee Combat
Boars are omnivorous wild pigs. They are quite pervasive, being found in boreal and temperate forests, tropical rainforests, and arid shrubland. If slain, they can be butchered for 63 pork and 14 pigskin.[1]
Gameplay overview
Boars are surprisingly powerful for their size, having a damage output higher than that of a Timber wolf, along with a fast movement speed of 5c/s meaning it can handily outrun your average human. Boars tend to be able to put up a good fight against predators such as Timber Wolves and Wargs, often severely injuring, occasionally downing, or even outright killing them on rare occasions, and are one of only two preys of these animals (the other being the Tortoise) capable of putting up such a fight.
Due to their high damage output and movement speed, along with a high breeding rate (any excess can be easily slaughtered for meat), ease of maintenance and low wildness (ease of taming and training), Wild Boars are a solid animal to have in the colony for release.
Because of all the attack attributes mentioned and high numbers, boars turning manhunter and mobilising, or a manhunter pack of boars can often be a significant issue for the ill-defended, often leading to potential casualties, or even game over altogether.
Taming
Boars can be tamed using food. As omnivores, boars will accept meat or non-meat food. Once the player marks an animal to be tamed an animal handler will fetch some food and attempt to tame it. Boars have a small chance to turn manhunter on a failed taming attempt. Boars are not named when tamed but have a chance to become named when nuzzling.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Version History
- 0.7.581 - Added
- Beta 19:trainable intelligence Advanced -> Intermediate, tusk damage 9 -> 8, speed 5 -> 4.2, min comfy temperature -20 -> -15