Difference between revisions of "Emu"

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|min comfortable temperature = -8
 
|min comfortable temperature = -8
 
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|max comfortable temperature = 50
|healthscale = 0.9
 
 
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The '''Emu''' is a large, flightless and incredibly aggressive bird.  
 
The '''Emu''' is a large, flightless and incredibly aggressive bird.  

Revision as of 06:12, 8 February 2021

Emu

Emu

A large flightless bird with beady eyes on its ugly face. With its bad attitude, it is the jerk of the natural world. Bother it, and it is guaranteed to seek revenge.

Base Stats

Type
AnimalsWild
Market Value
200 Silver

Pawn Stats

Move Speed
5.5 c/s
Health Scale
90% HP
Body Size
0.8
Mass - Baby
9.6 kg
Mass - Juvenile
24 kg
Mass - Adult
48 kg
Carrying Capacity
60 kg
Filth Rate
1
Hunger Rate
0.64 Nutrition/Day
Diet
herbivorous
Life Expectancy
45 years
Manhunter Chance
100%
Manhunter Chance (Taming)
100%
Trainable Intelligence
Intermediate
Wildness
95%
Minimum Handling Skill
9
Maturity Age
0.45 years (27 days)
Comfortable Temp Range
-8 °C – 50 °C (17.6 °F – 122 °F)

Production

Meat Yield
112 Bird meat bird meat
Leather Yield
28 Birdskin birdskin
Eggs Per Clutch
1 to 1
Egg Laying Interval
17 days
Can Lay Unfertilized Eggs
false
Gestation Period
17 days

Melee Combat

Attack 1
Feet
9 dmg (Scratch)
13 % AP
100 second cooldown
Stun for 400 ticks (6.67 secs) on first strike
Attack 2
Beak
8 dmg (Bite)
12 % AP
110 second cooldown
Stun for 400 ticks (6.67 secs) on first strike
Average DPS
0.05

The Emu is a large, flightless and incredibly aggressive bird.

Taming

Emu can be tamed wild, randomly join your colony in an event, or bought pre-tamed from a trading ship. Emus will always turn manhunter on a failed tame attempt.

Hunting

Emus will always turn manhunter when attacked. Preparation and backup is recommended when hunting them.

Production

Emu lay a clutch of 1 emu egg every 17 days.

Attacks

Emu have two attacks: scratch (feet) and bite (beak). In addition to the base damage, both attacks apply a stun for 20 ticks (0.33 secs).

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 23
Skull 23
Brain 9
Nose 9
Neck 23
Jaw 18
Eye [1]
(left, right)
9
Ear
(left, right)
9
Body 36
Kidney[2]
(left, right)
14
Lung[2]
(left, right)
14
Liver[2] 18
Heart[2] 14
Spine[2] 23
Stomach[2] 18
Limbs
(left, right, fore, hind)
27
Appendage
(left, right, fore, hind)
18
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.