Difference between revisions of "Yorkshire terrier"
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|name = Yorkshire terrier | |name = Yorkshire terrier | ||
|image = Yorkshire terrier.png | |image = Yorkshire terrier.png | ||
− | |description = "A small, even-tempered dog. Originally bred to hunt rats, it later became a show and companionship animal. Some consider it useless, but the mood boost it gives by nuzzling can | + | |description = "A small, even-tempered dog. Originally bred to hunt rats, it later became a show and companionship animal. Some consider it useless, but the mood boost it gives by nuzzling can outweigh the cost of feeding it." |
|type = Animals | |type = Animals | ||
|type2 = Pet | |type2 = Pet |
Revision as of 11:27, 3 August 2021
Yorkshire terrier
"A small, even-tempered dog. Originally bred to hunt rats, it later became a show and companionship animal. Some consider it useless, but the mood boost it gives by nuzzling can outweigh the cost of feeding it."
Base Stats
Pawn Stats
- Move Speed
- 3.1 c/s
- Health Scale
- 40% HP
- Body Size
- 0.3
- Mass - Baby
- 3.6 kg
- Mass - Juvenile
- 9 kg
- Mass - Adult
- 18 kg
- Carrying Capacity
- 23 kg
- Filth Rate
- 1
- Hunger Rate
- 0.48 Nutrition/Day
- Diet
- omnivorous and ovivorous
- Life Expectancy
- 15 years
- Manhunter Chance
- 2%
- Manhunter Chance (Taming)
- 1.25%
- Trainable Intelligence
- Intermediate
- Wildness
- 0%
- Nuzzle Interval
- 12 hours
- Maturity Age
- 0.3 years (18 days)
- Comfortable Temp Range
- -15 °C – 40 °C (5 °F – 104 °F)
Production
- Leather Yield
- 17 dog leather
- Gestation Period
- 24 days
- Offspring Per Birth
- 1-3
Melee Combat
The yorkshire terrier is a small, fluffy dog originally bred for show. They may be chosen as one of the starter pets. Some consider it useless, but the mood boost it gives by nuzzling can outweigh the cost of feeding it. Good for leveling the Animal skill (and the related Hunting Stealth stat) among colonists with very low Animal skill.
Taming
Yorkshire terriers are notable for having no minimum colonist skill to train.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Farming
Although some may consider doing this an atrocious act, yorkies can be farmed for dog meat.
Version history
- 0.12.906 - Added