Difference between revisions of "Breach axe"
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Made with 50 "metallic stuff" and 5,000 ticks (1.39 mins) of work. | Made with 50 "metallic stuff" and 5,000 ticks (1.39 mins) of work. | ||
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== Summary == | == Summary == |
Revision as of 08:40, 21 November 2021
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Breach axe
"A combined blade and tool-head attached to a sturdy haft. While slightly less effective than other weapons against human enemies, it excels at tearing down walls, doors, and other structures thanks to its integrated tool-head."
Base Stats
Ranged Combat
- Mode
- Melee
Melee Combat
- Mode
- Melee
- Melee Attack 1
- Handle
9 dmg (Poke)
13% AP
2.0 seconds cooldown - Melee Attack 2
- Handle
9 dmg (Blunt)
13% AP
2.0 seconds cooldown - Melee Attack 3
- Handle
7.5 dmg (Demolish)
11% AP
1.0 seconds cooldown
Creation
- Required Research
- Smithing
- Skill Required
- Crafting 3
- Work To Make
- 5,000 ticks (1.39 mins)
- Stuff Tags
- Metallic
- weaponTags
- NeolithicMeleeDestructive
Breach axes are blunt melee weapons that trade general efficacy for extra damage against buildings.
Although relatively weak against pawns, the breach axe utilizes a damage type called "demolish," which is a blunt attack that does 10x damage against buildings. These are carried by breacher pawns in tribal breach raids.
Acquisition
Crafted at the fueled and/or electric Smithy, unlocked after researching Smithing.
Made with 50 "metallic stuff" and 5,000 ticks (1.39 mins) of work.
Summary
Like the Thump Cannon, the Breach Axe's structural damage multiplier is by 60x (Sixty times) the damage it would do to a pawn. Made of steel: 6.22 DPS becomes 375-400+ DPS (it varies in testing).
Analysis
?
Version History
- 1.3.3066 - Added