Difference between revisions of "Goose"
(gallery) |
|||
Line 1: | Line 1: | ||
− | {{infobox main|animal | + | {{infobox main|animal |
|name = Goose | |name = Goose | ||
− | |image = Goose.png | + | |image = Goose east.png |
|description = A domesticated bird kept by humans as poultry for it's eggs and meat. Lays eggs very often, however they take a long time to hatch. | |description = A domesticated bird kept by humans as poultry for it's eggs and meat. Lays eggs very often, however they take a long time to hatch. | ||
|type = Animal | |type = Animal | ||
Line 75: | Line 75: | ||
== Health == | == Health == | ||
{{Animal Health Table}} | {{Animal Health Table}} | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | Goose east.png|Facing east | ||
+ | Goose north.png|Facing north | ||
+ | Goose south.png|Facing south | ||
+ | Dessicated goose east.png|Decaying | ||
+ | </gallery> | ||
==Version history== | ==Version history== |
Revision as of 16:35, 1 December 2022
Goose
A domesticated bird kept by humans as poultry for it's eggs and meat. Lays eggs very often, however they take a long time to hatch.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Move Speed
- 2.3 c/s
- Health Scale
- 40% HP
- Body Size
- 0.6
- Mass - Baby
- 3.6 kg
- Mass - Juvenile
- 18 kg
- Mass - Adult
- 36 kg
- Carrying Capacity
- 45 kg
- Filth Rate
- 6
- Hunger Rate
- 0.45 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 8 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 60%
- Minimum Handling Skill
- 5
- Roam Interval
- 7 days
- Mate Interval
- 8 hours
- Maturity Age
- 0.2 years (12 days)
- Juvenile Age
- 0.12 years (7.2 days)
- Comfortable Temp Range
- -10 °C – 40 °C (14 °F – 104 °F)
Production
- Meat Yield
- 84 bird meat
- Leather Yield
- 26 birdskin
- Eggs Per Clutch
- 1 to 1
- Egg Laying Interval
- 2 days
- Can Lay Unfertilized Eggs
- true
Melee Combat
- Attack 1
- Feet
3 dmg (Scratch)
4 % AP
1.5 second cooldown - Attack 2
- Beak
5.6 dmg (Bite)
8 % AP
2 second cooldown - Attack 3
- Head
2 dmg (Blunt)
3 % AP
1.5 second cooldown
0.2 chance factor - Average DPS
- 1.27
- tradeTags
- AnimalFarm, AnimalCommon
A Goose is a domesticated, medium-sized waterfowl, known for its large eggs and belligerent nature. Like all farm animals geese cannot be found in the wild, and must be purchased from traders.
Summary
Geese will happily lay unfertilized eggs without a male bird.
Or they can be bred to start goose farming. Fertilized eggs will then hatch into a gosling, so long as it is left alone and the air temperature is greater than 0 °C (32 °F) and less than 50 °C (122 °F)).
There is no difference between a fertilized and an unfertilized egg for the purpose of cooking.
Analysis
A goose takes 7.2 days to become a juvenile, and a total of 12 days to reach adulthood. The geese reproduction rate (eggs per clutch/egg laying interval) is 0.5 offspring per day.
When slaughtered, a goose yields 17 bird meat as a gosling; 42 as a juvenile; or 84 as an adult. Also a goose yields 6 leather as a gosling; 18 as a juvenile; or 26 as an adult. By slaughtering the geese rather than eating the unhatched fertilised egg, more nutrition is gained (0.85 rather than 0.5).
An adult goose consumes 0.45 nutrition per day, and produces 0.25 nutrition of eggs each day, resulting in a nutrition efficiency of 0.558 when unfertilised eggs are eaten.
When new-born goslings are slaughtered, an always-fertilised female goose produces 0.43 nutrition per day, resulting in a nutrition efficiency of 0.949 for the female goose alone, or 0.759 when accounting for the 4:1 female:male ratio needed to achieve a good fertilisation rate.
As a gosling grows into adulthood it will consume 2.9 nutrition in total, and will yield 3.35 more nutrition when slaughtered than it would as a baby. This means that the nutrition efficiency of a growing gosling is 1.154.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Gallery
Version history
- 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.