Difference between revisions of "Wolfskin"
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Wolfskin is the 8th most protective [[textile]] in the game, and has good cold insulation and average heat insulation. This make it is a very good candidate for [[duster]]s and other protective [[clothing]] in the early game, especially in cold [[biomes]]. However where the environment permits, it should be replaced in the mid-game by more protective materials such as [[devilstrand]], with dusters receiving priority. As it provides enough sharp protection for even [[pants]] and [[button-down shirt]]s to have a chance to stop attacks, though mostly only at higher qualities, it can be valuable to transition to using wolfksin for those items to save limited stocks of better materials for dusters where they will have more impact while still providing some chance to deflect a blow after AP. Additionally their good cold insulation may permit more protective but less insulative materials to be used for the duster, or allow the wearing of a duster where only a [[parka]] would be sufficient otherwise. | Wolfskin is the 8th most protective [[textile]] in the game, and has good cold insulation and average heat insulation. This make it is a very good candidate for [[duster]]s and other protective [[clothing]] in the early game, especially in cold [[biomes]]. However where the environment permits, it should be replaced in the mid-game by more protective materials such as [[devilstrand]], with dusters receiving priority. As it provides enough sharp protection for even [[pants]] and [[button-down shirt]]s to have a chance to stop attacks, though mostly only at higher qualities, it can be valuable to transition to using wolfksin for those items to save limited stocks of better materials for dusters where they will have more impact while still providing some chance to deflect a blow after AP. Additionally their good cold insulation may permit more protective but less insulative materials to be used for the duster, or allow the wearing of a duster where only a [[parka]] would be sufficient otherwise. | ||
− | For use in [[furniture]], it has a middle-of-the-road [[Property:Beauty Factor|beauty factor]], but its eventual redundancy as clothing and the demand for more | + | For use in [[furniture]], it has a middle-of-the-road [[Property:Beauty Factor|beauty factor]], but its eventual redundancy as clothing and the demand for more beautiful textiles like [[Thrumbofur]] in other roles makes it a decent choice for improving furniture [[beauty]] once the colony has transitioned to more protective textiles. |
== Version history == | == Version history == |
Revision as of 17:08, 6 February 2021
Wolfskin
A soft furry pelt harvested from a wolf-like creature. It is difficult to pierce and insulates well against cold.
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.24
- Armor - Heat
- ×1.5
- Armor - Sharp
- ×1.02
- Flammability
- ×1
- Insulation - Cold
- ×24
- Insulation - Heat
- ×16
- Max Hit Points
- ×1.3 ... further results
Wolfskin is a type of leather produced when a cook butchers a timber wolf, arctic wolf, or warg at a butcher table.
Acquisition
The following animals provide wolfskin.
Animal | Leather Yield |
---|---|
Arctic wolf | 36 |
Timber wolf | 36 |
Warg | 56 |
Analysis
Wolfskin is the 8th most protective textile in the game, and has good cold insulation and average heat insulation. This make it is a very good candidate for dusters and other protective clothing in the early game, especially in cold biomes. However where the environment permits, it should be replaced in the mid-game by more protective materials such as devilstrand, with dusters receiving priority. As it provides enough sharp protection for even pants and button-down shirts to have a chance to stop attacks, though mostly only at higher qualities, it can be valuable to transition to using wolfksin for those items to save limited stocks of better materials for dusters where they will have more impact while still providing some chance to deflect a blow after AP. Additionally their good cold insulation may permit more protective but less insulative materials to be used for the duster, or allow the wearing of a duster where only a parka would be sufficient otherwise.
For use in furniture, it has a middle-of-the-road beauty factor, but its eventual redundancy as clothing and the demand for more beautiful textiles like Thrumbofur in other roles makes it a decent choice for improving furniture beauty once the colony has transitioned to more protective textiles.
Version history
Wolfskin is a new leather type added in update 0.19/1.0 as a merger of different fur types from wolves. It includes timber wolfskin, arctic wolfskin, and because of their similarities to wolves warg fur.