Gladius

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Gladius

Gladius

"A short sword of ancient design. Good for stabbing or slashing."

Base Stats

Type
EquipmentWeapons
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
Weapon Class
Modern

Ranged Combat

Mode
Melee
Damage
12 dmg
Warm-Up
ticks (0 secs)
Cooldown
117 ticks (1.95 secs)
Range
1 tile(s)
DPS
6.15
Mode
Melee

A simple weapon based on ancient design that deals a mild amount of cutting damage and requires 50 materials to make.


Gameplay Overview

The gladius is a weapon often wielded by pirates and outlanders. While not as good in terms of damage output as the spear or longsword, the gladius remains a solid choice for an early-mid game melee weapon because of its low material cost and also its faster cooldown. This cooldown advantage means that this could be a better weapon to use in the hands of those with low melee skill or physically hindered. The accuracy disadvantage with those shortcomings, along with more chances to attack means that missing with a gladius generally isn't as punishing as missing with a longsword or spear.


As a smithy-only weapon, the gladius can be made from all standard materials, but not out of any stone blocks or jade. The following table compares damage output for each material (assuming Normal quality and full durability).


Wood Steel Plasteel Silver Gold Uranium
Damage 4 12 14 6 4 13
Cooldown 1.76s 1.95s 1.56s 1.95s 2.15s 2.63s
DPS 2.273 6.154 8.974 3.077 1.86 4.943


DPS figures that are bold are those that are viable as they are greater than the base unarmed DPS (3.279). Those that aren't bold should generally be avoided as weapons.