Cow

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Revision as of 18:21, 22 May 2020 by VoidMorality (talk | contribs) (→‎Feeding and Nutrition Efficiency: Removed the line about using insect or human meat in kibble, since the same is true for Simple Meals and your colonists will automatically avoid eating meals made with 'troublesome' ingredients if there are other options.)
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Cow

Cow

"A very common domestic animal. It can produce large amounts of milk, or be slaughtered for delicious food."

Base Stats

Type
AnimalsFarm
Market Value
300 Silver

Pawn Stats

Move Speed
3.20 c/s
Health Scale
150% HP
Body Size
2.0
Mass - Baby
24 kg
Mass - Juvenile
60 kg
Mass - Adult
120 kg
Carrying Capacity
150 kg
Filth Rate
1
Hunger Rate
1.36 Nutrition/Day
Diet
herbivorous
Life Expectancy
22 years
Manhunter Chance
0%
Trainable Intelligence
Simple
Wildness
5%
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Maturity Age
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Production

Meat Yield
280 Beef beef
Leather Yield
60 Plainleather plainleather
Milk Amount
18 Milk milk
Milking Interval
1 days
Gestation Period
20 days
Offspring Per Birth
1-3

Melee Combat

Attack
Teeth
6 dmg (Bite)
9 % AP
100 second cooldown
Average DPS
0.04

The cow is a large herbivore best known for its milk and tasty meat.

Taming

Cows don't spawn in the wild and thus cannot be tamed. They can only be obtained via trading or received through the animal self-taming event. A cow can be milked for up to 18 units of milk per day (depending on your pawns animals skill).

Training

Cows can be trained as follows:

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.




Feeding and Nutrition Efficiency

A cow requires 1.36 nutrition per day to survive, while producing 0.90 nutrition of milk per day (depending on your pawn's animals skill) which can be cooked into 1.62 nutrition worth of simple or fine meals. So not only can cows efficiently convert vegetable nutrition into animal product nutrition when fed vegetarian Simple Meals, they can actually break the second law of thermodynamics by providing more calories than is required to feed them. Nutrition efficiency is lost by raising calves and keeping a bull for breeding, and gained by slaughtering dead cows and unnecessary calves.

Note that kibble requires meat or animal products to make and is significantly less nutritionally efficient than simple meals (125% v 180% of ingredients), though it requires less than half the work per nutrition to cook. Nutrition can be traded in for labour further by feeding your cows raw haygrass (115% nutrition/tile of corn) or corn (122% nutrition/work of haygrass).