Inferno cannon

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Inferno cannon

Inferno cannon

"Incendiary-shot mini-artillery device. Mechanoid-built."

Base Stats

Type
EquipmentWeapons
Weapon Class
Mechanoid

Ranged Combat

Mode
Single-Shot
Damage
13 dmg
Warm-Up
100 ticks (1.67 secs)
Cooldown
480 ticks (8 secs)
Range
27 tile(s)
Accuracy
79% - 42% - 18% - 6%
Velocity
45 (m/s)
Burst Count
1 (per burst)
Miss Radius
3.5 tile(s)
Blast Radius
2.4
DPS
1.34


Description

The Inferno Cannon is a siege weapon wielded by Centipedes. Doesn't drop on death, making it Mechanoid-only. It fires a projectile that sets anything within a 2.4-tile radius on fire. While its shots are not fatal, the primary threat is that it starts fires that can consume large areas and cause extensive damage if left uncontrolled. Characters caught by its fire will run out of their cover in an attempt to put out themselves, making them vulnerable as sitting ducks. Burns do not cause bleeding but extensive pain, which leads to shock and incapacitation, or sometimes an uncommon scar badly. Downed colonists are also liable to death by fire unless rescued or put out.