Doomsday rocket launcher

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Doomsday rocket launcher

Doomsday rocket launcher

"A single-use rocket launcher for quick retribution."

Base Stats

Type
EquipmentWeapons
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
Weapon Class
Modern

Ranged Combat

Mode
Single-Use
Damage
40 dmg
Warm-Up
270 ticks (4.5 secs)
Cooldown
270 ticks (4.5 secs)
Range
40 tile(s)
Accuracy
100% - 100% - 100% - 100%
Velocity
50 (m/s)
Burst Count
1 (per burst)
Miss Radius
1.0 tile(s)
Blast Radius
7.8
DPS
4.44


A single-use rocket launcher that has significantly larger blast radius than the Triple rocket launcher.

It's worth noting that this launcher is never automatically aimed by colonists - they have to be ordered to fire by the player.


Usage

Doomsday rocket launchers are a colony's "insurance policy", being a repellant that obliterates any raid the enemy sends. Due to its very long range, doomsday rocket launchers can also be used for effortless suppression of sieges. Be aware of the massive fire that the rocket produces, as you may find yourself having to deal with an uncontrollable blaze if your colony is in a boreal forest, temperate forest or tropical rainforest biome.