Difference between revisions of "Cobra"
m (→Analysis) |
m |
||
Line 51: | Line 51: | ||
== Analysis == | == Analysis == | ||
− | In a tropical biome, cobras are a persistent threat to your small [[animal]]s | + | In a tropical biome, cobras are a persistent threat to your small [[animal]]s, [[children]],{{BiotechIcon}} and possibly unarmed adults. They don't serve much purpose otherwise. |
Cobras are one of the weakest predators in the game, which makes them poor tamed animals. In the tropics, you have access to [[elephant]]s, which are one of the strongest animals in the game, herbivores, and only slightly harder to tame. In addition, elephants will not go manhunter on a failed taming attempt. If for some reason you want a carnivore, then [[panther]]s are stronger, though they are more likely to go manhunter. | Cobras are one of the weakest predators in the game, which makes them poor tamed animals. In the tropics, you have access to [[elephant]]s, which are one of the strongest animals in the game, herbivores, and only slightly harder to tame. In addition, elephants will not go manhunter on a failed taming attempt. If for some reason you want a carnivore, then [[panther]]s are stronger, though they are more likely to go manhunter. |
Revision as of 17:29, 1 March 2023
Cobra
A large predatory snake. Cobras can be highly aggressive if provoked, and their bite injects toxic venom into the victim.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Move Speed
- 3.5 c/s
- Health Scale
- 50% HP
- Body Size
- 0.25
- Mass - Baby
- 3 kg
- Mass - Juvenile
- 7.5 kg
- Mass - Adult
- 15 kg
- Carrying Capacity
- 19
- Filth Rate
- 1
- Hunger Rate
- 0.11 Nutrition/Day
- Diet
- carnivorous and ovivorous
- Life Expectancy
- 20 years
- Manhunter Chance
- 50%
- Manhunter Chance (Taming)
- 10%
- Trainable Intelligence
- None
- Wildness
- 75%
- Minimum Handling Skill
- 7
- Mate Interval
- 12 hours
- Maturity Age
- 0.5 years (30 days)
- Juvenile Age
- 0.15 years (9 days)
- Comfortable Temp Range
- 0 °C – 60 °C (32 °F – 140 °F)
Production
- Meat Yield
36 cobra meat
- Leather Yield
18 lizardskin
- Eggs Per Clutch
- 1 to 2
- Egg Laying Interval
- 10 days
- Can Lay Unfertilized Eggs
- false
Melee Combat
- Attack 1
- Mouth
12 dmg (Toxic bite)
18 % AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 2
- Head
3 dmg (Blunt)
4 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 3.72
Cobras are predatory and ovivorous snakes found only in tropical rainforests and tropical swamps. They eat smaller animals, and sometimes people if they don't find a smaller prey in time.
Their bite causes toxic buildup.[How much?] The toxic buildup from their bite is not applied when they are hunting, to prevent rotting their would-be prey and leaving them unable to eat it.
Analysis
In a tropical biome, cobras are a persistent threat to your small animals, children, and possibly unarmed adults. They don't serve much purpose otherwise.
Cobras are one of the weakest predators in the game, which makes them poor tamed animals. In the tropics, you have access to elephants, which are one of the strongest animals in the game, herbivores, and only slightly harder to tame. In addition, elephants will not go manhunter on a failed taming attempt. If for some reason you want a carnivore, then panthers are stronger, though they are more likely to go manhunter.
When fighting a single cobra with adult colonists, its toxic bite is unlikely to make a difference. However, toxins can add up when fighting a manhunter pack of cobras. It can also matter when a cobra fights smaller targets.
Training
This animal can be trained as follows:
Guard: | ![]() |
---|---|
Attack: | ![]() |
Rescue: | ![]() |
Haul: | ![]() |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Trivia
Unlike in real life and most animals in RimWorld, cobras have no skeletons besides their skull.
Gallery
Version history
- 0.7.581 - Added
- 0.12.906 - Can now lay eggs
- 0.18/1.0 - Now provides the new lizardskin, which merged its previous leather type, cobraskin, with tortoise leather and iguana skin.
- ? - Cobras no longer use their venom when hunting. Previously, cobras had a tendency to inadvertently destroy entire ecosystems when hungry. Predators hunt when hungry, but the cobra's bite inflicted toxic buildup which caused the prey's corpse to rot. This prevented the cobra from being able to eat the corpse, which left them hungry, so they'd go hunting again and the cycle repeated. Eventually they'd leave a string of rotting animals corpses and still end up malnourished.