Difference between revisions of "Pirates/Pawns/Waster"
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<onlyinclude><div><li style="display: inline-table;"> | <onlyinclude><div><li style="display: inline-table;"> | ||
{| {{STDT| c_01 text-center}} | {| {{STDT| c_01 text-center}} | ||
− | ! Pawn Kind | + | ! Pawn Kind !! Combat Power !! Gear !! Apparel !! Weapons !! Tech !! Inventory !! Additional Info [[{{fullurl:Pirates/Pawns/Waster|action=edit}} edit]] |
<!-- 9 columns; 1 bold, 8 normal: --> | <!-- 9 columns; 1 bold, 8 normal: --> | ||
<!-- defName="Mercenary_GunnerTox", label="waster gunner", ParentName="MercenaryGunnerBase", Name="", Abstract="" --> | <!-- defName="Mercenary_GunnerTox", label="waster gunner", ParentName="MercenaryGunnerBase", Name="", Abstract="" --> | ||
|- id="Waster gunner" | |- id="Waster gunner" | ||
− | ! Waster gunner | + | ! Waster gunner<br>[[File:Waster gunner.png]] |
− | + | | 85 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal | |
| '''Budget''': 1000~1500<br />'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||BeltDefenseTox]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | | '''Budget''': 1000~1500<br />'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||BeltDefenseTox]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
| '''Budget''': 330~650<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=650|WeaponTags|Gun}} | | '''Budget''': 330~650<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=650|WeaponTags|Gun}} | ||
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<!-- defName="Mercenary_SlasherTox", label="waster slasher", ParentName="MercenarySlasherBase", Name="", Abstract="" --> | <!-- defName="Mercenary_SlasherTox", label="waster slasher", ParentName="MercenarySlasherBase", Name="", Abstract="" --> | ||
|- id="Waster slasher" | |- id="Waster slasher" | ||
− | ! Waster slasher | + | ! Waster slasher<br>[[File:Waster slasher.png]] |
− | + | | 140 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal | |
| '''Budget''': 300~1400<br /><!-- | | '''Budget''': 300~1400<br /><!-- | ||
-->'''Required:''' {{Icon Small|Tox pack|24}} [[Tox pack]]<br /><!-- | -->'''Required:''' {{Icon Small|Tox pack|24}} [[Tox pack]]<br /><!-- | ||
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<!-- defName="Mercenary_EliteTox", label="elite waster", ParentName="MercenaryEliteBase", Name="", Abstract="" --> | <!-- defName="Mercenary_EliteTox", label="elite waster", ParentName="MercenaryEliteBase", Name="", Abstract="" --> | ||
|- id="Elite waster" | |- id="Elite waster" | ||
− | ! Elite waster | + | ! Elite waster<br>[[File:Elite waster.png]] |
− | + | | 130 || '''HP:''' 100%<br />'''Avg. Quality:''' Normal | |
| '''Budget''': 2500~3500<br />'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary||BeltDefenseTox]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | | '''Budget''': 2500~3500<br />'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary||BeltDefenseTox]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
| '''Budget''': 500~1400<br />'''Biocoded Chance:''' 30%<br />'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|IndustrialGunAdvanced}} | | '''Budget''': 500~1400<br />'''Biocoded Chance:''' 30%<br />'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|IndustrialGunAdvanced}} | ||
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<!-- defName="Grenadier_Tox", label="waster grenadier", ParentName="GrenadierBase", Name="", Abstract="" --> | <!-- defName="Grenadier_Tox", label="waster grenadier", ParentName="GrenadierBase", Name="", Abstract="" --> | ||
|- id="Waster grenadier" | |- id="Waster grenadier" | ||
− | ! Waster grenadier | + | ! Waster grenadier<br>[[File:Waster grenadier.png]] |
− | + | | 55 || '''HP:''' 70~230%<br />'''Avg. Quality:''' Normal | |
| '''Budget''': 400~700<br />'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | | '''Budget''': 400~700<br />'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
| '''Budget''': 500~500<br />'''Biocoded Chance:''' 10%<br />'''Available:''' <br />{{Gear List|budget=500|WeaponTags|GrenadeTox}} | | '''Budget''': 500~500<br />'''Biocoded Chance:''' 10%<br />'''Available:''' <br />{{Gear List|budget=500|WeaponTags|GrenadeTox}} | ||
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<!-- defName="Mercenary_HeavyTox", label="heavy waster", ParentName="MercenaryMidTierBase", Name="", Abstract="" --> | <!-- defName="Mercenary_HeavyTox", label="heavy waster", ParentName="MercenaryMidTierBase", Name="", Abstract="" --> | ||
|- id="Heavy waster" | |- id="Heavy waster" | ||
− | ! Heavy waster | + | ! Heavy waster<br>[[File:Heavy waster.png]] |
− | + | | 140 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal | |
| '''Budget''': 200~350<br />'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | | '''Budget''': 200~350<br />'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
| '''Budget''': 1200~1200<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=1200|WeaponTags|HeavyTox}} | | '''Budget''': 1200~1200<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=1200|WeaponTags|HeavyTox}} | ||
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<!-- defName="PirateBossTox", label="waster boss", labelPlural="waster bosses", ParentName="MercenaryEliteTierBase", Name="", Abstract="" --> | <!-- defName="PirateBossTox", label="waster boss", labelPlural="waster bosses", ParentName="MercenaryEliteTierBase", Name="", Abstract="" --> | ||
|- id="Waster boss" | |- id="Waster boss" | ||
− | ! Waster boss | + | ! Waster boss<br>[[File:Waster boss.png]] |
− | + | | 130 || '''HP:''' 100%<br />'''Avg. Quality:''' Normal | |
| '''Budget''': 2500~3500<br />'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | | '''Budget''': 2500~3500<br />'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
| '''Budget''': 500~1400<br />'''Biocoded Chance:''' 30%<br />'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|IndustrialGunAdvanced}} | | '''Budget''': 500~1400<br />'''Biocoded Chance:''' 30%<br />'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|IndustrialGunAdvanced}} |
Latest revision as of 21:14, 25 August 2024
Pawn Kind | Combat Power | Gear | Apparel | Weapons | Tech | Inventory | Additional Info [edit] |
---|---|---|---|---|---|---|---|
Waster gunner |
85 | HP: 70~320% Avg. Quality: Normal |
Budget: 1000~1500 Allow Headgear Chance: 50% Available: Tox pack , Cowboy hat, Bowler hat, Tuque, Gas mask , Flak helmet, Psychic foil helmet, Simple helmet, Flak vest, Flak jacket, Duster, Jacket, Parka, Button-down shirt, Pants... further results |
Budget: 330~650 Biocoded Chance: 20% Available: Revolver, Autopistol, Machine pistol, Pump shotgun, Bolt-action rifle, Incendiary launcher, Heavy SMG, Chain shotgun, LMG... further results |
Budget: 700~1200 15% chance to have one of the following: Joywire, Painstopper, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose , Bionic stomach, Bionic ear, Coagulator , Gastro-analyzer ... further results |
2.55 Nutrition 5% chance for: 0~2x Go juice or Yayo 10% chance for: 1x Medicine |
Age Range: Up to 65 Race: Human Default Faction Type: Waster Pirates Backstories: Cryptosleep (8% Commonality) Disallowed Traits: Brawler Forced Traits: 4~14 Shooting Chemical Addiction Chance: 10% Initial Will Range: 2~4 Initial Resistance Range: 6~10 |
Waster slasher |
140 | HP: 70~320% Avg. Quality: Normal |
Budget: 300~1400 Required: Tox pack Allow Headgear Chance: 0% Available: Bowler hat, Tuque, Cowboy hat, Gas mask , Flak helmet, Psychic foil helmet, Simple helmet, Flak vest, Flak jacket, Duster, Jacket, Parka, Pants, T-shirt, Button-down shirt... further results |
Budget: 200~500 Biocoded Chance: 20% Available: Axe , Longsword, Spear, Gladius, Mace, Warhammer |
Budget: 700~1200 15% chance to have one of the following: Joywire, Painstopper, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose , Bionic stomach, Bionic ear, Coagulator , Gastro-analyzer ... further results |
2.55 Nutrition 15% chance for: 0~2x Go juice or Yayo 10% chance for: 1x Medicine |
Age Range: Up to 65 Race: Human Default Faction Type: Waster Pirates Backstories: Cryptosleep (8% Commonality) Disallowed Traits: canBeSapper: true Chemical Addiction Chance: 10% Initial Will Range: 2~4 Initial Resistance Range: 10~16 |
Elite waster |
130 | HP: 100% Avg. Quality: Normal |
Budget: 2500~3500 Allow Headgear Chance: 90% Available: Tox pack , Cowboy hat, Bowler hat, Tuque, Gas mask , Flak helmet, Psychic foil helmet, Simple helmet, Recon helmet, Marine helmet, Flak vest, Marine armor, Recon armor, Flak jacket, Duster... further results |
Budget: 500~1400 Biocoded Chance: 30% Available: Heavy SMG, Chain shotgun, LMG, Assault rifle, Hellcat rifle |
Budget: 1000~1200 35% chance to have one of the following: Joywire, Painstopper, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose , Bionic stomach, Bionic ear, Coagulator , Gastro-analyzer , Aesthetic shaper , Detoxifier lung ... further results |
2.55 Nutrition 80% chance for: 1~2x Go juice or Yayo 10% chance for: 1x Medicine |
Age Range: Up to 45 Race: Human Default Faction Type: Waster Pirates Backstories: Cryptosleep (25% Commonality) Disallowed Traits: Brawler Forced Skills: 10~15 Shooting Chemical Addiction Chance: 10% Initial Will Range: 3~5 Initial Resistance Range: 15~23 |
Waster grenadier |
55 | HP: 70~230% Avg. Quality: Normal |
Budget: 400~700 Allow Headgear Chance: 50% Available: Bowler hat, Tuque, Cowboy hat, Gas mask , Simple helmet, Psychic foil helmet, Flak vest, Flak jacket, Duster, Jacket, Parka, Pants, T-shirt, Button-down shirt, Flak pants |
Budget: 500~500 Biocoded Chance: 10% Available: Tox grenades |
Budget: 500~500 5% chance to have one of the following: Denture, Wooden hand, Wooden foot, Peg leg, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Drill arm , Field hand |
2.55 Nutrition 15% chance for: 0~2x Go juice or Yayo 5% chance for: 1x Medicine |
Age Range: Up to 65 Race: Human Default Faction Type: Waster Pirates Backstories: Cryptosleep (8% Commonality) Disallowed Traits: Brawler Chemical Addiction Chance: 10% Initial Will Range: 1~3 Initial Resistance Range: 15~24 |
Heavy waster |
140 | HP: 70~320% Avg. Quality: Normal |
Budget: 200~350 Allow Headgear Chance: 50% Available: Bowler hat, Tuque, Cowboy hat, Gas mask , Flak helmet, Psychic foil helmet, Simple helmet, Flak vest, Flak jacket, Duster, Jacket, Parka, Pants, T-shirt, Button-down shirt... further results |
Budget: 1200~1200 Biocoded Chance: 20% Available: Toxbomb launcher |
Budget: 700~1200 15% chance to have one of the following: Joywire, Painstopper, Cochlear implant, Prosthetic heart, Prosthetic arm, Prosthetic leg, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose , Bionic stomach, Bionic ear, Coagulator , Gastro-analyzer ... further results |
2.55 Nutrition 15% chance for: 0~2x Go juice or Yayo |
Age Range: Up to 65 Race: Human Default Faction Type: Waster Pirates Backstories: Cryptosleep (8% Commonality) Disallowed Traits: Chemical Addiction Chance: 10% Initial Will Range: 2~4 Initial Resistance Range: 14~23 |
Waster boss |
130 | HP: 100% Avg. Quality: Normal |
Budget: 2500~3500 Allow Headgear Chance: 90% Available: Bowler hat, Tuque, Cowboy hat, Gas mask , Flak helmet, Psychic foil helmet, Simple helmet, Recon helmet, Marine helmet, Flak vest, Recon armor, Marine armor, Flak jacket, Duster, Jacket... further results |
Budget: 500~1400 Biocoded Chance: 30% Available: Heavy SMG, Chain shotgun, LMG, Assault rifle, Hellcat rifle |
Budget: 1000~1200 35% chance to have one of the following: Joywire, Painstopper, Power claw, Drill arm , Field hand , Bionic tongue, Aesthetic nose , Bionic stomach, Bionic ear, Coagulator , Gastro-analyzer , Aesthetic shaper , Detoxifier lung ... further results |
2.55 Nutrition 80% chance for: 1~2x Go juice or Yayo |
Age Range: Up to 45 Race: Human Default Faction Type:Waster Pirates Backstories: Cryptosleep (25% Commonality) Disallowed Traits: Brawler Chemical Addiction Chance: 10% Initial Will Range: 3~5 Initial Resistance Range: 17~27 Faction Leader: true Can Be Sapper: true |