Difference between revisions of "Draw shamblers"
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| description = Create a psychic pulse which will draw a distant horde of animated corpses to your area. While they attack any human they see, they will not directly attack your colony. You can capture them for study. | | description = Create a psychic pulse which will draw a distant horde of animated corpses to your area. While they attack any human they see, they will not directly attack your colony. You can capture them for study. | ||
| research = Draw shamblers | | research = Draw shamblers | ||
+ | | ritual duration = 5000 | ||
+ | | ritual cooldown = 300000 | ||
+ | | resource 1 = Bioferrite | ||
+ | | resource 1 amount = 20 | ||
}} | }} | ||
'''Draw shamblers''' is a [[psychic ritual]] that causes a horde of [[shambler]]s to enter the map upon which it is cast. | '''Draw shamblers''' is a [[psychic ritual]] that causes a horde of [[shambler]]s to enter the map upon which it is cast. |
Revision as of 12:30, 25 February 2025
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
This page is under construction. Information may be incomplete or incorrect, and the page may not be of the quality required for general use. Reason: Split from Psychic rituals not yet complete - please see that page in the meantime. Current workers: Harakoni (talk) Assistance is: Encouraged |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing content - complete split from Psychic rituals and then expand further. |
Draw shamblers
Create a psychic pulse which will draw a distant horde of animated corpses to your area. While they attack any human they see, they will not directly attack your colony. You can capture them for study.
Base Stats
- Type
- Psychic ritual
Creation
- Required Research
- Draw shamblers
- Ritual Duration
- 5,000 ticks (1.39 mins)
- Ritual Cooldown
- 300,000 ticks (83.33 mins)
Draw shamblers is a psychic ritual that causes a horde of shamblers to enter the map upon which it is cast.
Acquisition
Summary
- Causes a ritual quality dependent total combat power of shamblers to enter the map. Note that the total combat power depends on both the number and types of shamblers that spawn, with higher total combat powers tending to more and more dangerous shamblers.[Verify][Details]
Analysis
Version history
- Anomaly DLC Release - Added.