Difference between revisions of "Draw shamblers"

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{{Stub|reason=Missing content - complete split from [[Psychic rituals]] and then expand further. Participant kinds and numbers}}
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{{Infobox main|psycast
 
{{Infobox main|psycast
 
| name = Draw shamblers
 
| name = Draw shamblers

Revision as of 12:26, 1 March 2025

Draw shamblers

Draw shamblers

Create a psychic pulse which will draw a distant horde of animated corpses towards your local area. While they attack any humans that they see, they won't attack your colony directly. You can capture them for study.

Base Stats

Type
Psychic ritual

Creation

Required Research
Draw shamblers
Ritual Duration
5,000 ticks (1.39 mins)
Ritual Cooldown
300,000 ticks (83.33 mins)
Resources to make
Bioferrite 20

Draw shamblers is a psychic ritual that causes a horde of shamblers to enter the map upon which it is cast.

Acquisition

The draw shamblers psychic ritual can be performed once every 300,000 ticks (5 in-game days) at a psychic ritual spot at the cost of Bioferrite 20 Bioferrite, once the Draw shamblers research project has been completed. Note that this research requires dark study to unlock. The ritual takes 5,000 ticks (2 in-game hours) to complete.

Summary

  • Causes a ritual quality dependent total combat power of shamblers to enter the map. Note that the total combat power depends on both the number and types of shamblers that spawn, with higher total combat powers tending to more and more dangerous shamblers.[Verify][Details]
Combat power by Quality

Analysis

Version history

  • Anomaly DLC Release - Added.
  • ? - Description changed from "[...] corpses to your area. While they attack any human they see, they will not directly attack your colony. [...]" changed to "[...] corpses towards your local area. While they attack any humans that they see, they won't attack your colony directly. [...]". [Verify old version existed]