Difference between revisions of "LMG"
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(Renamed references to weapons that were renamed.) |
m (Updated stats.) |
||
Line 8: | Line 8: | ||
|placeable = Yes | |placeable = Yes | ||
|class = Modern | |class = Modern | ||
− | |damage = | + | |damage = 8 |
|range = 25.9 | |range = 25.9 | ||
− | |accuracy = | + | |accuracy = 50%-64%-41%-22% |
|mode = Burst | |mode = Burst | ||
− | |burst = | + | |burst = 6 |
|burstTicks = 7 | |burstTicks = 7 | ||
|handling = Slow | |handling = Slow | ||
− | |warmup = | + | |warmup = 120 |
− | |cooldown = | + | |cooldown = 84 |
|velocity = 40 | |velocity = 40 | ||
|missRadius = - | |missRadius = - | ||
− | |sell = {{icon|silver| | + | |sell = {{icon|silver|800}} |
|DPS = DPS | |DPS = DPS | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 15:28, 4 April 2015
LMG
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
Building
- Placeable
- Yes
Ranged Combat
The LMG is similar to the one used on the Improvised Turret. It fires a 5 round burst, and is notable for its high damage per second (DPS).