Difference between revisions of "Heavy SMG"

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m (Updated to new accuracy display)
m
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|warmup = 80
 
|warmup = 80
 
|cooldown = 78
 
|cooldown = 78
|missRadius = -
 
 
|DPS = DPS
 
|DPS = DPS
 
|sell = {{icon|silver|600}}
 
|sell = {{icon|silver|600}}
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</onlyinclude>
 
</onlyinclude>
  
Added in Alpha 9.
+
Added in Alpha 9. Similar to the PDW, but hits much harder.
  
 
{{nav|weapon|wide}}
 
{{nav|weapon|wide}}
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Equipment]]
 
[[Category:Equipment]]

Revision as of 15:51, 6 April 2015

Heavy SMG

Heavy SMG

Base Stats

Type
EquipmentWeapons
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
Weapon Class
Modern

Ranged Combat

Mode
Burst
Damage
10 dmg
Warm-Up
80 ticks (1.33 secs)
Cooldown
78 ticks (1.3 secs)
Range
20 tile(s)
Accuracy
89% - 64% - 37% - 22%
Velocity
50 (m/s)
Burst Count
4 (per burst)
Burst Ticks
11 ticks (0.18 secs)
(327.27 RPM)
DPS
12.57


Added in Alpha 9. Similar to the PDW, but hits much harder.