Difference between revisions of "Heavy charge blaster"
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|description = "Charged-shot blaster for area suppressive fire. Mechanoid-built." | |description = "Charged-shot blaster for area suppressive fire. Mechanoid-built." | ||
|type = Equipment{{!}}Equipment | |type = Equipment{{!}}Equipment | ||
− | |type2 = | + | |type2 = Weapons |
|class = Mechanoid | |class = Mechanoid | ||
|damage = 15 | |damage = 15 |
Revision as of 19:55, 30 March 2017
Heavy Charge Blaster
"Charged-shot blaster for area suppressive fire. Mechanoid-built."
Base Stats
Ranged Combat
A mechanoid weapon with a lengthy warm-up and cooldown time - once fired, it devastates anyone unlucky enough to be in its way.
Like the Minigun, it is an excellent crowd control weapon, except it has an even higher DPS and a larger miss radius (2.9 tiles vs minigun's 2.4). Its fire can also be dodged completely simply by standing still- as long as no other colonists are nearby.
Doesn't drop on death, making it a mechanoid-only weapon.