Difference between revisions of "Triple rocket launcher"
Jump to navigation
Jump to search
PigeonGuru (talk | contribs) |
|||
Line 10: | Line 10: | ||
|damage type = blunt | |damage type = blunt | ||
|range = 40 | |range = 40 | ||
− | |||
|accuracyTouch = 60 | |accuracyTouch = 60 | ||
|accuracyShort = 80 | |accuracyShort = 80 |
Revision as of 13:21, 1 November 2018
Triple rocket launcher
"A single-use rocket launcher that fires 3 projectiles in quick succession."
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
- Mass
- 7 kg
Ranged Combat
Single use like its cousin, the Doomsday rocket launcher. It takes a half-second longer to aim, and has a lower blast radius compared to the Doomsday, but makes up for it all by having a barrage of 3 rockets.
Heavy mercenary raiders, typically encountered mid-late game, may be equipped with this weapon.
They are a major threat to your colony as they can handily kill multiple colonists if clustered, along with causing serious damage towards structures, and should be a priority target.
Once fired it will not stop until all three rockets are fired, even if the target is dead.