Difference between revisions of "Uranium slug cannon"
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Revision as of 12:51, 31 January 2021
Uranium slug cannon
A self-loading uranium slug cannon designed to attach to a turret.
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
Ranged Combat
-
"Single-shot" is not in the list (Melee, Single-Shot, Single Thrown, Single-Use, Burst) of allowed values for the "Mode" property.
- Mode
- Single-shot
- Damage
- 50 dmg
- Armor penetration
- 75%
- Warm-Up
- 0 ticks (0 secs)
- Cooldown
- 240 ticks (4 secs)
- Range
- 45.9 tile(s)
- Minimum Range
- 11.9 tiles
- Accuracy
- 20% - 30% - 40% - 95%
- Velocity
- 120 (m/s)
- Burst Count
- 1 (per burst)
- Burst Ticks
- 17 ticks (0.28 secs)
(211.76 RPM) - DPS
- 12.5
- Stopping power
- 0.5
The gun mounted on the Uranium slug turret. It fires a 1 round that deals massive damage but with a large minimum range. This weapon is unobtainable in normal play, though it can be spawned in by the Debug actions menu. It is provided here for comparisons sake. It is a late game weapon
Version History
- Beta 19/1.0 - Added
- 1.1 - received a massive nerf to damage (75 -> 30) and nerf to armor penetration (112.5% -> 75%), range (49.9 -> 39.9)
- 1.1.2618 - received a buff to damage (30 -> 45), slight nerf to armor penetration (75% -> 70%), increased range (39.9 -> 45.9)
- 1.1.2624 - received a buff to damage (45 -> 50)