Difference between revisions of "Heavy charge blaster"
Jump to navigation
Jump to search
Line 21: | Line 21: | ||
|velocity = 90 | |velocity = 90 | ||
|DPS = DPS | |DPS = DPS | ||
+ | |mass base = 22 | ||
|stoppingPower = 0.5 | |stoppingPower = 0.5 | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 16:49, 2 February 2021
Heavy charge blaster
"Charged-shot blaster for area suppressive fire. Mechanoid-built."
Base Stats
Ranged Combat
A mechanoid-only weapon equipped on centipedes with a short warmup but lengthy cooldown time. Once fired, it devastates anyone unlucky enough to be in its way.
Like the Minigun, it is an excellent crowd control weapon, dealing heavy damage against groups of targets, but its low accuracy makes it less effective against scattered or individual targets..
It doesn't drop on death, so colonists cannot acquire one in-game.
Version history
- Beta 19 - no longer has a forced miss radius allowing it to hit single targets, but in turn received an accuracy penalty. It also received a damage buff.