Difference between revisions of "Uranium slug cannon"
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{{infobox main|weapon| | {{infobox main|weapon| | ||
− | |name = Uranium slug cannon | + | | name = Uranium slug cannon |
− | |image = uraniumSlugCannon.png| Uranium slug cannon | + | | image = uraniumSlugCannon.png| Uranium slug cannon |
− | |type = Equipment | + | | type = Equipment |
− | |type2 = Weapons | + | | type2 = Weapons |
− | |description = A self-loading uranium slug cannon designed to attach to a turret. | + | | description = A self-loading uranium slug cannon designed to attach to a turret. |
− | |class = Modern | + | | class = Modern |
− | |damage = 50 | + | | damage = 50 |
− | |armorPenetration = 75 | + | | armorPenetration = 75 |
− | |range = 45.9 | + | | range = 45.9 |
− | |accuracyTouch = 20 | + | | accuracyTouch = 20 |
− | |accuracyShort = 30 | + | | accuracyShort = 30 |
− | |accuracyMedium = 40 | + | | accuracyMedium = 40 |
− | |accuracyLong = 95 | + | | accuracyLong = 95 |
− | |accuracyAvg = 46.25 | + | | accuracyAvg = 46.25 |
− | |mode = Single-shot | + | | mode = Single-shot |
− | |warmup = 0 | + | | warmup = 0 |
− | |cooldown = 240 | + | | cooldown = 240 |
− | |minrange = 11.9 | + | | minrange = 11.9 |
− | |burst = 1 | + | | burst = 1 |
− | |burstTicks = 17 | + | | burstTicks = 17 |
− | |DPS = DPS | + | | DPS = DPS |
− | |velocity = 120 | + | | velocity = 120 |
− | |mass = 40 | + | | mass base = 40 |
− | |stoppingPower=0.5 | + | | stoppingPower = 0.5 |
}} | }} | ||
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{{Info|The gun mounted on the [[Uranium slug turret]]. It fires a 1 round that deals massive damage but with a large minimum range.}} | {{Info|The gun mounted on the [[Uranium slug turret]]. It fires a 1 round that deals massive damage but with a large minimum range.}} | ||
This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake. It is a late game weapon | This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake. It is a late game weapon |
Revision as of 16:55, 2 February 2021
Uranium slug cannon
A self-loading uranium slug cannon designed to attach to a turret.
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
- Mass
- 40 kg
Ranged Combat
-
"Single-shot" is not in the list (Melee, Single-Shot, Single Thrown, Single-Use, Burst) of allowed values for the "Mode" property.
- Mode
- Single-shot
- Damage
- 50 dmg
- Armor penetration
- 75%
- Warm-Up
- 0 ticks (0 secs)
- Cooldown
- 240 ticks (4 secs)
- Range
- 45.9 tile(s)
- Minimum Range
- 11.9 tiles
- Accuracy
- 20% - 30% - 40% - 95%
- Velocity
- 120 (m/s)
- Burst Count
- 1 (per burst)
- Burst Ticks
- 17 ticks (0.28 secs)
(211.76 RPM) - DPS
- 12.5
- Stopping power
- 0.5
The gun mounted on the Uranium slug turret. It fires a 1 round that deals massive damage but with a large minimum range. This weapon is unobtainable in normal play, though it can be spawned in by the Debug actions menu. It is provided here for comparisons sake. It is a late game weapon
Version History
- Beta 19/1.0 - Added
- 1.1 - received a massive nerf to damage (75 -> 30) and nerf to armor penetration (112.5% -> 75%), range (49.9 -> 39.9)
- 1.1.2618 - received a buff to damage (30 -> 45), slight nerf to armor penetration (75% -> 70%), increased range (39.9 -> 45.9)
- 1.1.2624 - received a buff to damage (45 -> 50)