Difference between revisions of "Needle gun"
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| MeleeWeaponAverageAP = 13 | | MeleeWeaponAverageAP = 13 | ||
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− | }}{{info|The '''needle gun''' is a | + | }}{{info|The '''needle gun''' is a [[mechanoid]]-only weapon equipped on [[pikeman|pikemen]] which deals a moderate amount of damage per shot; longer time between shots; very long range and high overall accuracy.}} |
+ | This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake. | ||
[[Kind::Weapons| ]] | [[Kind::Weapons| ]] |
Revision as of 15:51, 3 February 2021
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Needle gun
"A long-range weapon used by mechanoids. Named after its needle-like projectiles, it fires single shots with great accuracy. While it does less damage than charge weapons, it can reach over very long distances."
Base Stats
Ranged Combat
- Mode
- Single-Shot
- Damage
- 15 dmg
- Armor penetration
- 35%
- Warm-Up
- 150 ticks (2.5 secs)
- Cooldown
- 126 ticks (2.1 secs)
- Range
- 44.9 tile(s)
- Accuracy
- 60% - 80% - 90% - 85%
- Velocity
- 120 (m/s)
- Burst Count
- 1 (per burst)
- DPS
- 3.26
- Stopping power
- 1.5
Melee Combat
- Melee Attack 1
- Barrel
9 dmg (Poke)
13% AP
2.6 seconds cooldown
The needle gun is a mechanoid-only weapon equipped on pikemen which deals a moderate amount of damage per shot; longer time between shots; very long range and high overall accuracy.
This weapon is unobtainable in normal play, though it can be spawned in by the Debug actions menu. It is provided here for comparisons sake.