Difference between revisions of "Emu"
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==Hunting== | ==Hunting== | ||
− | Emus will always turn manhunter when attacked. Preparation and backup is recommended when hunting them. | + | Emus will always turn [[Mental break#Manhunter|manhunter]] when attacked. Preparation and backup is recommended when hunting them. |
==Production== | ==Production== |
Revision as of 18:32, 6 February 2022
Emu
A large flightless bird with beady eyes on its ugly face. With its bad attitude, it is the jerk of the natural world. Bother it, and it is guaranteed to seek revenge.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Move Speed
- 5.5 c/s
- Health Scale
- 90% HP
- Body Size
- 0.6
- Mass - Baby
- 3.6 kg
- Mass - Juvenile
- 18 kg
- Mass - Adult
- 36 kg
- Carrying Capacity
- 45 kg
- Filth Rate
- 8
- Hunger Rate
- 0.45 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 45 years
- Manhunter Chance
- 100%
- Manhunter Chance (Taming)
- 100%
- Trainable Intelligence
- None
- Wildness
- 95%
- Minimum Handling Skill
- 9
- Roam Interval
- 3 days
- Mate Interval
- 12 hours
- Maturity Age
- 0.222 years (13.3 days)
- Juvenile Age
- 0.1 years (6 days)
- Comfortable Temp Range
- -8 °C – 50 °C (17.6 °F – 122 °F)
Production
- Meat Yield
- 84 bird meat
- Leather Yield
- 28 birdskin
- Eggs Per Clutch
- 1 to 1
- Egg Laying Interval
- 3.33 days
- Can Lay Unfertilized Eggs
- false
Melee Combat
- Attack 1
- Feet
8 dmg (Scratch)
12 % AP
1.5 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 3
- Head
6 dmg (Blunt)
9 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 2.65
- tradeTags
- AnimalUncommon
The Emu is a large, flightless and incredibly aggressive bird found in arid shrublands and deserts.
Taming
Emu can be tamed wild, randomly join your colony in an event, or bought pre-tamed from a trading ship. Emus will always turn manhunter on a failed tame attempt.
Hunting
Emus will always turn manhunter when attacked. Preparation and backup is recommended when hunting them.
Production
Emus lays emu eggs when fertilized, at an average rate of 1 every 3.33 days.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health