Difference between revisions of "Provoke pit gate"

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(Removed redirect to Psychic rituals#Provoke pit gate)
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{{Page Under Construction|Harakoni|help=0|reason=Split from [[Psychic rituals]] not yet complete - please see that page in the meantime.}}
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{{Stub|reason= General - Missing real summary and analysis. Also needs participant kinds and numbers}}
{{Stub|reason=Missing content - complete split from [[Psychic rituals]] and then expand further}}
 
 
{{Infobox main|psycast
 
{{Infobox main|psycast
| name =  
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| name = Provoke pit gate
| image =  
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| image = Provoke pit gate.png
 
| type = Psychic ritual
 
| type = Psychic ritual
| description =  
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| description = Use a psychic pulse to provoke underground fleshbeasts into opening a massive pit gate in the ground somewhere in the local area. The massive sinkhole will lead down to a fleshbeast-infested cavern which can be explored for resources.
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| research = Provoke pit gate
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| ritual duration = 15000
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| ritual cooldown = 2700000
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| resource 1 = Bioferrite
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| resource 1 amount = 75
 
}}
 
}}
''' ''' is a [[psychic ritual]] that <does something>
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'''Provoke pit gate''' is a [[psychic ritual]] that causes a [[pit gate]] to form on the map upon which it is cast.
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== Acquisition ==
 
== Acquisition ==
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{{Acquisition}}
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== Summary ==
 
== Summary ==
== Analysis ==  
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* A higher-quality ritual will attract more fleshbeasts.{{Check Tag|Detail needed}}
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== Analysis ==
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Since the better quality ritual draws more fleshbeasts, if you just want to open the pit with minimum troubles, create a separate ritual spot away from [[Void sculpture|void sculptures]] and [[Shard beacon|shard beacons]].
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Then you can use a completely psychically dull pawn as a ritual invoker, as long as you have some eltex clothes or prestige armor on them. Even 5% of psychic sensitivity is enough to start the ritual, and the amount of emerging fleshbeasts will be significantly lower.
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== Version history ==
 
== Version history ==
 
* [[Anomaly DLC]] Release - Added.
 
* [[Anomaly DLC]] Release - Added.
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{{Nav|psychic rituals|wide}}
 
{{Nav|psychic rituals|wide}}
 
[[Category: Psychic rituals]]
 
[[Category: Psychic rituals]]

Latest revision as of 09:05, 13 March 2025

Provoke pit gate

Provoke pit gate

Use a psychic pulse to provoke underground fleshbeasts into opening a massive pit gate in the ground somewhere in the local area. The massive sinkhole will lead down to a fleshbeast-infested cavern which can be explored for resources.

Base Stats

Type
Psychic ritual

Creation

Required Research
Provoke pit gate
Ritual Duration
15,000 ticks (4.17 mins)
Ritual Cooldown
2,700,000 ticks (750 mins)
Resources to make
Bioferrite 75

Provoke pit gate is a psychic ritual that causes a pit gate to form on the map upon which it is cast.

Acquisition[edit]

The provoke pit gate psychic ritual can be performed once every 2,700,000 ticks (3 quadrums) at a psychic ritual spot at the cost of Bioferrite 75 Bioferrite, once the Provoke pit gate research project has been completed. Note that this research requires dark study to unlock. The ritual takes 15,000 ticks (6 in-game hours) to complete.

Summary[edit]

  • A higher-quality ritual will attract more fleshbeasts.[Detail needed]

Analysis[edit]

Since the better quality ritual draws more fleshbeasts, if you just want to open the pit with minimum troubles, create a separate ritual spot away from void sculptures and shard beacons. Then you can use a completely psychically dull pawn as a ritual invoker, as long as you have some eltex clothes or prestige armor on them. Even 5% of psychic sensitivity is enough to start the ritual, and the amount of emerging fleshbeasts will be significantly lower.

Version history[edit]