Difference between revisions of "Fennec fox"
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Revision as of 23:05, 18 December 2023
Fennec fox
A small fox originally from the northern part of Earth's Africa continent. It hunts small creatures and has very large ears for cooling itself in the heat.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Combat Power
- 45
- Move Speed
- 4.6 c/s
- Health Scale
- 70% HP
- Body Size
- 0.55
- Mass - Baby
- 6.6 kg
- Mass - Juvenile
- 16.5 kg
- Mass - Adult
- 33 kg
- Carrying Capacity
- 41 kg
- Filth Rate
- 1
- Hunger Rate
- 0.16 Nutrition/Day
- Diet
- carnivorous
- Life Expectancy
- 9 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- Intermediate
- Wildness
- 75%
- Minimum Handling Skill
- 7
- Mate Interval
- 12 hours
- Maturity Age
- 0.333 years (20 days)
- Juvenile Age
- 0.1 years (6 days)
- Comfortable Temp Range
- -30 °C – 40 °C (-22 °F – 104 °F)
Production
- Meat Yield
- 77 fox meat
- Leather Yield
- 27 foxfur
- Gestation Period
- 10 days
- Offspring Per Birth
- 1-3 (1.721 avg)
Melee Combat
- Attack 1
- Front left paw
8 dmg (Scratch)
12 % AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 2
- Front right paw
8 dmg (Scratch)
12 % AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 3
- Teeth
9 dmg (Bite)
13 % AP
2 second cooldown
0.9 chance factor
Stun for 280 ticks (4.67 secs) on first strike - Attack 4
- Head
4 dmg (Blunt)
6 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 2.25
- tradeTags
- AnimalCommon
Fennec foxes are small, carnivorous animals. They are one of several different types of fox.
Taming
Fennec foxes can be tamed wild in arid shrublands, deserts, and extreme deserts, randomly join your colony in an event, or bought pre-tamed from a trading ship.
Attacks
Fennec foxes have two attacks: scratch (paw) and bite (teeth). In addition to the base damage, both attacks apply a stun for 20 ticks (0.33 secs).
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.