Difference between revisions of "Charge blaster turret"
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(Created page with "{{Biotech}}{{Stub}}{{about|the weapon carried added by the Biotech DLC|the static turret added by the Royalty DLC|Auto charge turret}} {{infobox main|weapon| <!----...") |
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| name = Charge blaster turret | | name = Charge blaster turret | ||
− | | image = | + | | image = ChargeBlasterTurret.png |
| description = A small charge blaster designed for use on a defense turret. | | description = A small charge blaster designed for use on a defense turret. | ||
| type = Equipment | | type = Equipment | ||
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| marketvalue = | | marketvalue = | ||
| class = | | class = | ||
− | | damage = | + | | damage = 15 |
− | | damage type = | + | | damage type = Bullet |
− | | armorPenetration = | + | | armorPenetration = 22.5 |
| range = 44.9 | | range = 44.9 | ||
| accuracyTouch = 60 | | accuracyTouch = 60 | ||
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| accuracyLong = 85 | | accuracyLong = 85 | ||
| accuracyAvg = 79 | | accuracyAvg = 79 | ||
− | | mode = | + | | mode = Single-Shot |
− | | warmup = | + | | warmup = 0 |
− | | cooldown = | + | | cooldown = 150 |
| burst = | | burst = | ||
| burstTicks = | | burstTicks = | ||
− | | velocity = | + | | velocity = 90 |
| DPS = DPS | | DPS = DPS | ||
| mass base = 2.6 | | mass base = 2.6 | ||
− | | stoppingPower = 0 | + | | stoppingPower = 0.5 |
| meleeattack1dmg = 11.7 | | meleeattack1dmg = 11.7 | ||
| meleeattack1type = blunt | | meleeattack1type = blunt | ||
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| weaponTags = | | weaponTags = | ||
}} | }} | ||
+ | |||
== Version history == | == Version history == |
Revision as of 23:30, 27 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
This article is about the weapon carried added by the Biotech DLC. For the static turret added by the Royalty DLC, see Auto charge turret.
Charge blaster turret
A small charge blaster designed for use on a defense turret.
Base Stats
Ranged Combat
- Mode
- Single-Shot
- Damage
- 15 dmg (Bullet)
- Armor penetration
- 22.5%
- Warm-Up
- 0 ticks (0 secs)
- Cooldown
- 150 ticks (2.5 secs)
- Range
- 44.9 tile(s)
- Accuracy
- 60% - 80% - 90% - 85%
- Velocity
- 90 (m/s)
- DPS
- 6
- Stopping power
- 0.5
Melee Combat
- Melee Attack 1
- Barrel
11.7 dmg (Blunt)
18% AP
2.6 seconds cooldown
Version history
- Biotech DLC Release - Added.