Difference between revisions of "Goat"
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Goats can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Bulk goods trader 2|bulk goods traders]]. Goats purchased from traders will be already tamed. | Goats can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Bulk goods trader 2|bulk goods traders]]. Goats purchased from traders will be already tamed. | ||
+ | |||
+ | == Summary == | ||
+ | {{Pen Animal Note|Goats}} | ||
+ | |||
+ | A female goat can be milked for up to {{icon small|milk}} {{P|Milk Amount}} units of milk {{#ifeq:{{P|Milking Interval Days}}|1|per day|every {{P|Milking Interval Days}} days}} (depending on your pawn's [[Animal Gather Yield]]). | ||
== Analysis == | == Analysis == | ||
− | Goats provide the lowest | + | ===Milking=== |
+ | Goats provide the lowest per-animal milk of all milk-producing animals, though they also have the lowest hunger rate. | ||
+ | |||
+ | Female goats produce {{icon small|milk}} {{P|Daily Milk Average}} per day, or {{#vardefineecho:milk_nutr_per_day|{{#expr:{{P|Daily Milk Average}}*0.05}}}} [[nutrition]] in milk per day. A goatconsumes {{P|Real Hunger Rate}} nutrition per day. This results in a nutrition efficiency of {{%|{{#var:milk_nutr_per_day}}/{{P|Real Hunger Rate}} round 3}} from milk alone (or {{icon small|milk}} {{#expr: {{P|Daily Milk Average}}/{{P|Real Hunger Rate}} round 2}} per day per 1 nutrition consumed). Goats are superior to [[dromedaries]] but worse than other milk animals. | ||
==Training== | ==Training== |
Revision as of 19:08, 27 February 2023
Goat
Naturally curious about the world, goats are among the friendliest domesticated creature bred by mankind.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Move Speed
- 3.9 c/s
- Health Scale
- 70% HP
- Body Size
- 0.75
- Mass - Baby
- 9 kg
- Mass - Juvenile
- 22.5 kg
- Mass - Adult
- 45 kg
- Carrying Capacity
- 56 kg
- Filth Rate
- 8
- Hunger Rate
- 0.36 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 12 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 0%
- Roam Interval
- 7 days
- Mate Interval
- 12 hours
- Maturity Age
- 0.266 years (16 days)
- Juvenile Age
- 0.1 years (6 days)
- Comfortable Temp Range
- -20 °C – 40 °C (-4 °F – 104 °F)
Production
- Meat Yield
- 105 goat meat
- Leather Yield
- 33 plainleather
- Milk Amount
- 12 milk
- Milking Interval
- 3 days
- Gestation Period
- 5.61 days
- Offspring Per Birth
- 1
Melee Combat
- Attack 1
- Teeth
7.3 dmg (Bite)
11 % AP
2 second cooldown
0.7 chance factor - Attack 2
- Head
6 dmg (Blunt)
9 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 2.06
- tradeTags
- AnimalFarm, AnimalCommon
Goats, called Goat does if female, are tameable herbivores with a medium movement speed. Males of the species can be distinguished by their dark accents and horns, while females lack horns and have a more consistent coat color.
Obtaining
Goats can be found in Arid Shrubland, Temperate Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event.
Goats can be bought and sold in other faction bases and from bulk goods traders. Goats purchased from traders will be already tamed.
Summary
Goats are pen animals. Once tamed, pen animals cannot and do not need to be trained any further. But if left outside of a pen or caravan hitching spot, pen animals will eventually roam outside your colony. Making a caravan is not required to tie animals to a caravan hitching spot.
A female goat can be milked for up to 12 units of milk every 3 days (depending on your pawn's Animal Gather Yield).
Analysis
Milking
Goats provide the lowest per-animal milk of all milk-producing animals, though they also have the lowest hunger rate.
Female goats produce 4 per day, or 0.2 nutrition in milk per day. A goatconsumes 0.36 nutrition per day. This results in a nutrition efficiency of 55.6% from milk alone (or 11.11 per day per 1 nutrition consumed). Goats are superior to dromedaries but worse than other milk animals.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Version history
- 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
- 1.1.2559 - Decrease minimum comfortable temperature