Difference between revisions of "Double sleeping spot"

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Both [[bed]]s and bedrolls are superior to sleeping spots. A normal [[quality]], non-stone bed will make sleep 25% more effective, which saves 1 hour in a 24 hour schedule. Using a bed or bedroll also increases all of: Immunity Gain Speed, Comfort, and Surgery Success Chance. Even an awful bedroll is superior in every bed stat.  
 
Both [[bed]]s and bedrolls are superior to sleeping spots. A normal [[quality]], non-stone bed will make sleep 25% more effective, which saves 1 hour in a 24 hour schedule. Using a bed or bedroll also increases all of: Immunity Gain Speed, Comfort, and Surgery Success Chance. Even an awful bedroll is superior in every bed stat.  
  
Making beds or bedrolls may be hard early game, especially for Tribal Starts (who don't have Complex Furniture for the former). However, colonists generally won't start married. They may be useful to place when out on a [[caravan]] without a double bedroll.
+
Making beds or bedrolls may be hard early game, especially for Tribal Starts (who don't have Complex Furniture for the former). However, colonists generally won't start married. They may be useful to place when out on a [[caravan]] without a double bedroll. Otherwise, it's best for your colonists to upgrade quickly. For many players, avoiding the -4 mood penalty for sleeping on the ground is already worth it
 
 
Otherwise, it's best for your colonists to upgrade quickly. For many players, avoiding the -4 mood penalty for sleeping on the ground is already worth it
 
  
 
== Version history ==
 
== Version history ==

Revision as of 13:56, 21 November 2022

Double sleeping spot

Double sleeping spot

Designates a spot on the ground where two people should sleep together. Not comfortable.

Base Stats

Type
BuildingFurniture

Building

Size
2 × 2
Minifiable
False
Placeable
True
Passability
standable
Terrain Affordance
Light
Surgery Success Chance Factor
0.7
Rest Effectiveness
0.8
Comfort
0.4

Creation

Work To Make
ticks (0 secs)

Double sleeping spot functions just like the regular sleeping spot but it has room for two colonists. As they function like the regular sleeping spot, they should only be used when two colonists are lovers, engaged or married, and you don't have the resources for a double bed. The Rest Effectiveness is the same as sleeping on nothing, 0.8.verify

Acquisition

Double sleeping spots do not require a colonist to construct or deconstruct, nor is there a cost, build time, or skill requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player.

Summary

Rest Effectiveness

Rest Effectiveness is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 125% faster, and thus require 80% of the time to sleep.

  • Rest Effectiveness
    80%
  • Comfort

    Comfort is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sleeping in a bed with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. Sleeping spots do not benefit from end tables and dressers

  • Comfort
    40%
  • Surgery Success Chance Factor

    The Surgery Success Chance Factor is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, the sleeping spot a lower value of 70%, and the hospital bed a higher value of 110%. This base value is them modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from.

  • Surgery Success Chance Factor
    70%
  • Analysis

    Double sleeping spots should only be used if 2 pawns want to sleep together; there's no cost to just making single sleeping spots instead.

    Sleep comparison

    Both beds and bedrolls are superior to sleeping spots. A normal quality, non-stone bed will make sleep 25% more effective, which saves 1 hour in a 24 hour schedule. Using a bed or bedroll also increases all of: Immunity Gain Speed, Comfort, and Surgery Success Chance. Even an awful bedroll is superior in every bed stat.

    Making beds or bedrolls may be hard early game, especially for Tribal Starts (who don't have Complex Furniture for the former). However, colonists generally won't start married. They may be useful to place when out on a caravan without a double bedroll. Otherwise, it's best for your colonists to upgrade quickly. For many players, avoiding the -4 mood penalty for sleeping on the ground is already worth it

    Version history