Difference between revisions of "Blood torch"
Jump to navigation
Jump to search
SandKeeper (talk | contribs) |
SandKeeper (talk | contribs) m (Testing work to make formating) |
||
Line 1: | Line 1: | ||
{{Biotech}} | {{Biotech}} | ||
{{Stub}} | {{Stub}} | ||
− | |||
{{infobox main|furniture| | {{infobox main|furniture| | ||
|name = Blood torch | |name = Blood torch | ||
Line 19: | Line 18: | ||
|maxheattemperature = 23 | |maxheattemperature = 23 | ||
|terrain affordance = light | |terrain affordance = light | ||
− | |work to make = | + | |work to make = 100 |
|deconstruct yield = nothing | |deconstruct yield = nothing | ||
|destroyyield = nothing | |destroyyield = nothing |
Revision as of 01:52, 1 January 2023
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Blood torch
A specially-treated wooden torch that produces a red light over a large area. Sanguophages gather around torches like these during their ceremonial meetings. The sanguine glow is particularly pleasing to individuals with the bloodfeeder gene. It can be automatically refueled with wood, and produces a small amount of heat
Base Stats
Building
- Size
- 1 × 1
- Minifiable
- False
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 15%
- Terrain Affordance
- Light
- Heat Per Second
- 3.5
- Stops Heating At
- 23 °C (73.4 °F)
Creation
- Work To Make
- 100 ticks (1.67 secs)
- Deconstruct yield
- nothing
- Destroy yield
- nothing
The blood torch is a piece of furniture that burns wood to light an area, while also generating a small amount of heat. It is also pleasing to Sanguophages.
Acquisition
Blood torches come from a quest in which you allow 2 or more Sanguophages hold a meeting at your colony. After which the torch is left behind.