Difference between revisions of "Charge rifle"
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(Major formatting fixes) |
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Line 13: | Line 13: | ||
|mode = Burst | |mode = Burst | ||
|burst = 3 | |burst = 3 | ||
+ | |handling = Normal | ||
+ | |aim1st = 1.8 | ||
+ | |aimSub = 2.47 | ||
|velocity = 70 | |velocity = 70 | ||
− | |Cost = 500 | + | |missRadius = N/A |
+ | |blastRadius = N/A | ||
+ | |Cost = 500 | ||
+ | |DPS = 18.27 | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> |
Revision as of 23:11, 18 August 2014
R4 Charge Rifle
Base Stats
-
"Rifle Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Rifle
Building
- Placeable
- Yes
Ranged Combat
- Mode
- Burst
- Damage
- 14 dmg
- Range
- 24 tile(s)
- Accuracy
- 95%-83%-68%-53%
- Velocity
- 70 (m/s)
- Burst Count
- 3 (per burst)
- Miss Radius
- N/A tile(s)
- Blast Radius
- N/A
- DPS
- 840
Conventional assault rifle, great improvement over the Uzi. Good against packed enemies even though it also can dish out huge damage to single targets.
The R4 rifle currently have the highest DPS of all firearms in the game (grenades not included).