Difference between revisions of "Weapons"

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(Remade weapons table entirely. Now features separate accuracy columns!)
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'''Weapons''' are used by [[colonists]] and [[raiders]] alike to fight each other, or sometimes to put down enraged [[animals]].
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'''Weapons''' are used by [[colonists]] and [[raiders]] alike to fight each other (and sometimes to put down enraged [[animals]]).
  
 
Weapons have several characteristics that make them useful in different combat situations. They do not use any ammunition, but take time to aim and additional cooldown time for subsequent shots.
 
Weapons have several characteristics that make them useful in different combat situations. They do not use any ammunition, but take time to aim and additional cooldown time for subsequent shots.
  
Here are the weapons currently in the game.{{v|0.6.532}}
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{{v|0.6.532}} Here are the weapons currently in the game:
  
 
{| {{STDT|sortable c_06 text-center}}
 
{| {{STDT|sortable c_06 text-center}}
! Name !! Game description !! !! Cost !! Aim time<br>(1st shot) !! Aim time<br>(subsequent) !! Range !! Velocity !! Accuracy<br>(touch-short-medium-long) !! Damage !! Burst<br>shots !! Miss<br>radius !! Blast<br>radius !! Damage /<br>Second
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! Name !! Warmup<br/>(ticks) !! Cooldown<br/>(ticks) !! Range<br/>(tiles)!! Bullet Speed !! Accuracy<br/>{Touch) !! Accuracy<br/>(Short) !! Accuracy<br/>(Medium) !! Accuracy<br/>(Long) !! Damage !! Burst Count !! Burst Ticks !!  Miss Radius !! Blast Radius !! DPS !! Value {{icon|silver|}}
 
|-
 
|-
|align="left"| [[Handful of stones]] ||align="left"| A handful of stones picked up off the floor. Not as good as a gun or even a bow, but these can still knock your teeth out when thrown in anger. || {{icon|silver}} || 1 || 2.5s || 3.17s || 15 || 26/s || 89%-64%-41%-22% || 6 || 1 || N/A || N/A || 2
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![[Short Bow]]
 +
|170 || | 40|| | 31.0 || | 44 || | 89% || | 64% || | 41% || | 22% || | 10 || | 1 || | - || | - || | - || | 2.86 || | 60
 
|-
 
|-
|align="left"| [[Pila]] ||align="left"| A bundle of pila, non-reusable throwing spears. || {{icon|silver}} || 90 || 4.33s || 8.83s || 24 || 26/s || 91%-71%-50%-32% || 30 || 1 || N/A || N/A || 3.95
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![[Great Bow]]
 +
|200 || | 40 || | 34.0 || | 49 || | 93% || | 77% || | 59% || | 42% || | 15 || | 1 || | - || | - || | - || | 3.46 || | 180
 
|-
 
|-
|align="left"| [[Short bow]] ||align="left"| A simple short bow, made with skill, but using only the most primitive technologies. || {{icon|silver}} || 60 || 2.83s || 3.5s || 31 || 44/s || 89%-64%-41%-22% || 10 || 1 || N/A || N/A || 3.13
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![[Pila]]
 +
|260 || | 270 || | 24.0 || | 26 || | 91% || | 71% || | 50% || | 32% || | 30 || | 1 || | - || | - || | - || | 3.40 || | 90
 
|-
 
|-
|align="left"| [[Great bow]] ||align="left"| A powerful greatbow. Fires a heavy arrow long distances. || {{icon|silver}} || 180 || 3.67s || 4.34s || 34 || 49/s || 93%-77%-59%-42% || 15 || 1 || N/A || N/A || 3.57
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![[Handful of Stones]]
 +
|150 || | 40 || | 15.0 || | 26 || | 89% || | 64% || | 41% || | 22% || | 6 || | 1 || | - || | - || | - || | 1.89 || | 1
 
|-
 
|-
|align="left"| [[Pistol]] ||align="left"| Ancient pattern automatic pistol. Weak and short range, but quick. || {{icon|silver}} || 60 || 1.13s || 1.8s || 24 || 55/s || 91%-71%-50%-32% || 10 || 1 || N/A || N/A || 6.25
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![[Pistol]]
 +
|68 || | 40 || | 24.0 || | 55 || | 91% || | 71% || | 50% || | 32% || | 10 || | 1 || | - || | - || | - || | 5.56 || | 60
 
|-
 
|-
|align="left"| [[Pump shotgun]] ||align="left"| Ancient design. Deadly, but short range. || {{icon|silver}} || 175 || 1.8s || 2.47s || 16 || 55/s || 96%-87%-77%-64% || 20 || 1 || N/A || N/A || 8.70
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![[Pump Shotgun]]
 +
|108 || | 40 || | 16.0 || | 55 || | 96% || | 87% || | 77% || | 64% || | 20 || | 1 || | - || | - || | - || | 8.11 || | 175
 
|-
 
|-
|align="left"| [[Lee-Enfield]] ||align="left"| Ancient bolt-action rifle. Good range, good power, low rate of fire. || {{icon|silver}} || 190 || 3.03s || 3.7s || 37 || 70/s || 96%-96%-92%-88% || 18 || 1 || N/A || N/A || 5.14
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![[Uzi]]
 +
|108 || | 40 || | 24.0 || | 55 || | 89% || | 64% || | 41% || | 22% || | 5 || | 4 || | 7 || | - || | - || | 7.10 || | 200
 
|-
 
|-
|align="left"| [[M-24]] ||align="left"| Ancient pattern military sniper rifle. Bolt action. Long range, great accuracy and power. || {{icon|silver}} || 370 || 4.33s || 6.55s || 45 || 99/s || 50%-86%-86%-88% || 40 || 1 || N/A || N/A || 6.67
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![[Lee-Enfield]]
 +
|182 || | 40 || | 37.0 || | 70 || | 96% || | 96% || | 92% || | 88% || | 18 || | 1 || | - || | - || | - || | 4.86 || | 190
 
|-
 
|-
|align="left"| [[T-9 incendiary launcher]] ||align="left"| Incendiary bolt launcher. Starts fires. || {{icon|silver}} || 370 || 3.03s || 3.7s || 24 || 40/s || 79%-42%-18%-6% || 4 || 1 || N/A || N/A || 1.14
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![[M-16]]
 +
|108 || | 40 || | 32.0 || | 70 || | 96% || | 87% || | 77% || | 64% || | 7 || | 3 || | 7 || | - || | - || | 7.78 || | 325
 
|-
 
|-
|align="left"| [[Uzi]] ||align="left"| Ancient pattern submachine gun. Short range, low power, high rate of fire. || {{icon|silver}} || 200 || 1.8s || 2.47s || 24 || 55/s || 89%-64%-41%-22% || 5 || 4 || N/A || N/A || 8.68
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![[M-24]]
 +
|260 || | 135 || | 45.0 || | 100 || | 50% || | 86% || | 86% || | 88% || | 40 || | 1 || | - || | - || | - || | 6.08 || | 370
 
|-
 
|-
|align="left"| [[M-16]] ||align="left"| Ancient pattern military weapon. Three-round burst. Good range, low power, high rate of fire. || {{icon|silver}} || 325 || 1.8s || 2.47s || 32 || 70/s || 96%-87%-77%-64% || 7 || 3 || N/A || N/A || 9.12
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![[L-15 LMG]]
 +
|108 || | 40 || | 25.9 || | 40 || | 89% || | 64% || | 41% || | 22% || | 7 || | 5 || | 7 || | - || | - || | 11.93 || | 350
 
|-
 
|-
|align="left"| [[Improvised turret gun]] ||align="left"| Jury-rigged gun attached to a turret. || {{icon|metal}} || 160 || 1.8s || 6.8s || 26 || 70/s || 89%-64%-41%-22% || 7 || 3 || N/A || N/A || 3.09
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![[Frag Grenades]]
 +
|108 || | 160 || | 12.0 || | 12 || | - || | - || | - || | - || | 40 || | 1 || | - || | 1.0 || | 1.9 || | 17.01 || | 200
 
|-
 
|-
|align="left"| [[L-15 LMG]] ||align="left"| A light machine gun. || {{icon|silver}} || 350 || 1.8s || 2.47s || 26 || 40/s || 89%-64%-41%-22% || 7 || 5 || N/A || N/A || 15.2
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![[Molotov Cocktails]]
 +
|108 || | 160 || | 12.9 || | 12 || | - || | - || | - || | - || | 10 || | 1 || | - || | 2.9 || | 1.1 || | 2.46 || | 100
 
|-
 
|-
|align="left"| [[R-4 charge rifle]] ||align="left"| Charged-shot energy/projectile rifle. || {{icon|silver}} || 500 || 1.8s || 2.47s || 24 || 70/s || 95%-83%-68%-53% || 14 || 3 || N/A || N/A || 18.27
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![[EMP Grenade]]
 +
|108 || | 160 || | 12.9 || | 12 || | - || | - || | - || | - || | 80 || | 1 || | - || | 1.0 || | 3.5 || | 62.69 || | 400
 
|-
 
|-
|align="left"| [[Minigun]] ||align="left"| A multi-barrel machine gun with an extremely high rate of fire. Mechanoid-built. || {{icon|silver}} || 600 || 4.17s || 4.84s || 32 || 70/s || 79%-42%-18%-6% || 8 || 30 || 2.4 || N/A || 51
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![[Minigun]]
 +
|250 || | 40 || | 32.0 || | 70 || | 79% || | 42% || | 18% || | 6% || | 8 || | 30 || | 4 || | 2.4 || | - || | 35.47 || | 600
 
|-
 
|-
|align="left"| [[Molotov cocktail]] ||align="left"| Glass bottles filled with flammable liquid, with a burning cloth in the neck. || {{icon|silver}} || 100 || 1.8s || 3.8s || 13 || 12/s || N/A || 15 || 1 || 2.9 || 1.1 || 3.95
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![[T-9 Incendiary Launcher]]
 +
|182 || | 40 || | 24.0 || | 40 || | 79% || | 42% || | 18% || | 6% || | 4 || | 1 || | - || | - || | - || | 1.08 || | 370
 
|-
 
|-
|align="left"| [[Frag grenades]] ||align="left"| Old-school fragmentation grenades. || {{icon|silver}} || 200 || 1.8s || 3.8s || 13 || 12/s || N/A || 65 || 1 || 1.0 || 1.9 || 17.11
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![[R4 Charge Rifle]]
 +
|108 || | 40 || | 24.0 || | 70 || | 95% || | 83% || | 68% || | 53% || | 14 || | 3 || | 12 || | - || | - || | 14.65 || | 500
 
|-
 
|-
|align="left"| [[Charge lance]] ||align="left"| Charged-shot rail-assisted lance weapon. Fires a single charged shot at high velocity. || {{icon|silver}} || 500 || 2s || 4.83s || 37 || || 93%-77%-59%-42% || 27 || 1 || || N/A ||  
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![[Charge Lance]]
 +
|120 || | 170 || | 37.0 || | 120 || | 93% || | 77% || | 59% || | 42% || | 27 || | 1 || | - || | - || | - || | 5.59 || | 500
 
|-
 
|-
|align="left"| [[Heavy Charge blaster]] ||align="left"| Charged-shot blaster for area suppressive fire. Mechanoid-built. || {{icon|silver}} || 800 || 3.33s || 7.83s || 27 || 90/s || 93%-77%-59%-42% || 18 || 24 || 3.0 || N/A || 13.65
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![[Inferno Cannon]]
 +
|100 || | 270 || | 35.0 || | 45 || | 79% || | 42% || | 18% || | 6% || | 13 || | 1 || | - || | 3.5 || | 2.4 || | 5.06 || | 900
 
|-
 
|-
|align="left"| [[Inferno cannon]] ||align="left"| Incendiary-shot mini-artillery device. Mechanoid-built. || {{icon|silver}} || 900 || 1.67s || 6.17s || 35 || 45/s || 79%-42%-18%-6% || 50 || 1 || 3.5 || 2.4 || 10
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![[Heavy Charge Blaster]]
 +
|200 || | 290 || | 27.0 || | 90 || | 93% || | 77% || | 59% || | 42% || | 18 || | 24 || | 7 || | 3.0 || | - || | 39.82 || | 800
 
|}
 
|}
  
  
{{nav|weapon}}
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{{nav|weapon|wide}}
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Equipment]]
 
[[Category:Equipment]]

Revision as of 06:02, 20 August 2014

Weapons are used by colonists and raiders alike to fight each other (and sometimes to put down enraged animals).

Weapons have several characteristics that make them useful in different combat situations. They do not use any ammunition, but take time to aim and additional cooldown time for subsequent shots.

0.6.532 Here are the weapons currently in the game:

Name Warmup
(ticks)
Cooldown
(ticks)
Range
(tiles)
Bullet Speed Accuracy
{Touch)
Accuracy
(Short)
Accuracy
(Medium)
Accuracy
(Long)
Damage Burst Count Burst Ticks Miss Radius Blast Radius DPS Value Silver
Short Bow 170 40 31.0 44 89% 64% 41% 22% 10 1 - - - 2.86 60
Great Bow 200 40 34.0 49 93% 77% 59% 42% 15 1 - - - 3.46 180
Pila 260 270 24.0 26 91% 71% 50% 32% 30 1 - - - 3.40 90
Handful of Stones 150 40 15.0 26 89% 64% 41% 22% 6 1 - - - 1.89 1
Pistol 68 40 24.0 55 91% 71% 50% 32% 10 1 - - - 5.56 60
Pump Shotgun 108 40 16.0 55 96% 87% 77% 64% 20 1 - - - 8.11 175
Uzi 108 40 24.0 55 89% 64% 41% 22% 5 4 7 - - 7.10 200
Lee-Enfield 182 40 37.0 70 96% 96% 92% 88% 18 1 - - - 4.86 190
M-16 108 40 32.0 70 96% 87% 77% 64% 7 3 7 - - 7.78 325
M-24 260 135 45.0 100 50% 86% 86% 88% 40 1 - - - 6.08 370
L-15 LMG 108 40 25.9 40 89% 64% 41% 22% 7 5 7 - - 11.93 350
Frag Grenades 108 160 12.0 12 - - - - 40 1 - 1.0 1.9 17.01 200
Molotov Cocktails 108 160 12.9 12 - - - - 10 1 - 2.9 1.1 2.46 100
EMP Grenade 108 160 12.9 12 - - - - 80 1 - 1.0 3.5 62.69 400
Minigun 250 40 32.0 70 79% 42% 18% 6% 8 30 4 2.4 - 35.47 600
T-9 Incendiary Launcher 182 40 24.0 40 79% 42% 18% 6% 4 1 - - - 1.08 370
R4 Charge Rifle 108 40 24.0 70 95% 83% 68% 53% 14 3 12 - - 14.65 500
Charge Lance 120 170 37.0 120 93% 77% 59% 42% 27 1 - - - 5.59 500
Inferno Cannon 100 270 35.0 45 79% 42% 18% 6% 13 1 - 3.5 2.4 5.06 900
Heavy Charge Blaster 200 290 27.0 90 93% 77% 59% 42% 18 24 7 3.0 - 39.82 800